That's clamtastic!
Posts: 505
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Post by VirtueNco on May 2, 2016 15:26:42 GMT
This is the Character Application thread for Villainy and Virtue. All members of the Virtue forum are free to apply for a character here. Please wait for GM approval before taking your character to the main RP thread. VILLAINY AND VIRTUE A Superhero Roleplay
Character Application Thread Links:Main RP ThreadOOC Discussion ThreadRulesWikiArchives
The city of Heartania has always been a bustling metropolis of technology, enlightenment and unity. It is home to many heroes and public protectors, stalwart guardians of all that is good. However, with generations of individuals doing good in this fair city, a horde of evil will always sprout from it. Even now in 2063, heroes dedicate their lives to fighting evil and villains sacrifice lives for their own gain. This is a superhero/comic-book inspired RP that places you into the city of Heartania, a semi-futuristic environment where science and technology dominates. You have the freedom to craft your own character of any morality with his or her own backstory, traits and direction. You can either help to stop the onslaught of Marshal Maleficus, join his dastardly efforts, or exploit the chaos it causes. Application Template:It's very simple to apply to this RP, as you are given a template to follow: Name: Alias: Gender: Age: Alignment: Specialisations: Physical Description: Personality Description: Backstory: Other: Please keep your application somewhat believable, a 60 year old isn't going to be quite physically adept, after all. For model applications, check out the archive linked above. Additional Information:AlignmentsHero: An umbrella term for both the hero or the law enforcer. Overall, their job is to do good. Neutral: You never quite know what to expect from someone with this alignment. They may end up producing more good than bad, or vice versa. People with the neutral alignment are commonly vigilantes or mercenaries, though the term is also used for citizens of Heartania. Villain: Villains are out for their own agenda, if it is something that causes pain and suffering. Malicious and relentless, the villains are often looked upon as all that is wrong with Heartania. SpecialisationsThese are the skills that your character posses. They can be either superhuman powers/feats or simple trade skills, either way, these abilities will ultimately define your character. You may pick up to two specialisations, you can pick those already introduced, or create your own. However, if you do produce your own specialisation(s), you must describe the nature of the skill, along with it's strong points and weaknesses. If the specialisation is accepted, then you are free to use it throughout the RP. Example ApplicationName: Grace Scott Alias: Starlass Gender: Female Age: 21 Alignment: Hero Specialisations: Flight and light harnessing
Physical Description: Grace has a healthy body figure, at a height of 5'9. Her posture his confident, exemplifying the look in her deep green eyes that suggests potential and sheer willpower. Her face is quite rounded and Grace can normally be seen with a half-smile, at the least. She has long black hair that she puts into a ponytail when going about her normal life, where she typically wears a light blue sweater with a white dress shirt underneath and a black jeans. When she takes on the persona of Starlass, her aura itself becomes more demanding. She lets down her hair and hides the more defining facial features with a large black domino mask. Instead of average day-to-day clothes, Starlass dons a navy blue tunic of thick, durable leather, with black gloves and an even thicker shoulderguards. On the front of her torso, a white star sits proudly. A smaller star is emblazoned on her black belt, that separates the navy of her tunic with the navy of her trousers, where black boots are also adorned.
Personality Description: Grace is a smart, proud and confident individual. She is not afraid express her opinions, her deep pride of her home and life winning the adoration of all who know her. She has always been one to help those without, setting up studying groups throughout exam seasons and conducting small, menial tasks throughout her neighborhood. When Grace becomes Starlass, it is almost as if all these features become more refined, more focused. Starlass is known for her expression through her deeds and not necessarily her voice (though she has been known to offer words of wisdom when and where they are needed). Though for all the good features, Grace finds a disdain for those who threaten the good in the world and will often act out rashly against them. Although Starlass cannot afford to make such a mistake, she still feels the same anger inside of her.
Backstory: Grace grew up in an environment where superheroes often made news, their inspiring faces hitting the television screen. She found herself captivated by this new world of wonder and what the naive child believed to be magic. One night, at the age of eight, Grace looked outside of her window, to the dark sky and saw a star unlike any other. "Shooting star!" she excitedly concluded, making a wish that she could one day be like those superheroes on the television screen. Grace's excitement elevated as she noticed the star managed to crash right outside her garden and began to glow a peculiar white. She froze, checking for any noise, with luck her parent's had not heard the crash. They did not. Grace carefully made her way down the stairs and out into the garden. She smiled and bit her lip as she extended a hand out to the fallen star. The white glow expanded and consumed the vicinity of the garden, engulfing Grace in it's beauty. The whole procedure was silent, a few moments passed before the glow settled down into nothingness, leaving the young Grace alone in the dark once more. Until, a few seconds after, Grace noticed the same white glow dancing around her fingertips. She was left breathless. She had wished for something great, and something great had been granted.
In the years that passed, Grace had learnt the little complexities of her power as she learnt the little complexities of herself. In her studies, she took a particular interest in history and astronomy. She had learnt to focus her power of light, which in turn boosted her focus in school. However, her powers had never contributed to other people until one day when she was 18. Grace was going to an interview that would decide her entry into university, when she became witness to a street crime. A man who looked to be in his 50s pulled out a knife to a young teenager, grabbing his phone and whatever money the poor boy may have had. As the man escaped the scene, Grace felt an anger wash over her. She noticed that she had begun to float slightly. Her eyes widened and Grace was a loss for words. She pulled up the hood from her jacket, to hide her face and soared into the air, offering a birds-eye view of the criminal. When Grace detected the man, she swooped down and apprehended him, firing scolding hot beams of light at his feet, stopping him in his tracks . In typical cliché suphero fashion, Grace was met with adoration. When quizzed with a name, the hooded woman could only think of the title 'Starlass', a combination of her favourite object, and the name her father used to give her.
Grace took a gap year, to become accustomed to the role of hero. She did a lot in that year, so much that the city gifted her with a uniform made of the most expensive materials, a testament to all Starlass had done and all she will do.
Other: Good luck, citizens of Heartania!
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Citizen
Slavic Meme Master
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Post by Zircon on May 9, 2016 23:26:25 GMT
Name: Hanzo Matsuda Alias: Ronin Gender: Male Age: 24 Alignment: Neutral Specialisations: "Ronin" Gear, Martial Arts Physical Description: Without his helmet (Which, although it looks like an average street biker helmet, is not), he seems to be of Japanese decent. He has a angular face, and green eyes. Without his helmet, his hair is short, wavy, and swept right. His hair is dark brown. He has a slightly muscular frame, but it's often hidden underneath a black leather jacket and white t-shirt. He wears a pair of dark black jeans, and a pair of older Nikes, with a yellow Nike logo. His helmet is matte black, with a dark visor, dark enough to where you can't see his face from the outside. (On the inside, he has a HuD, showing him where he has been hit, his heart rate, and other various things. Though he doesn't speak often with the helmet on, when he does it's usually with a voice modulator. His helmet can turn into a civilian mode, which gives the helmet a yellow stripe down the middle, and turns the voice modulator off. Personality Description:
Ronin is very determined, often not caring who gets in the way of his goal (Which will be below), killing with little mercy. Though he usually would fight for the right cause, he doesn't much care about it this time. He's noble, and usually after killing someone but being injured by them in the fight, will say in Japanese. "You were a worthy challenge, I wish you well in the afterlife." He often just says that after finishing a fight in general, yet instead of "I wish you well in the afterlife" he says "I wish you well in life.". He won't refuse a challenge, and if defeated, he will give the winner, either A. The opportunity to finish him off, or B. Offer them his sword, or C. Offer them his work for free. If they refuse all options, he carries on with life like it didn't happen.
Other then that, he's often silent while wearing the helmet. (OOC note: The voice modulator makes him sound like Zer0 from Borderlands 2) However, those who have heard him with the helmet on, have said that his voice sounds like something a assassin is supposed to sound like. Backstory:
Born in Kyoto, Japan from an American father and a Japanese mother, life was good, even when at the age of 13 he had to move to the U.S due to his father getting a job there. Life was fine still, until at the age of 17, his father was killed while on the job, after witnessing the mass murder of the rest of the engineers. These murders were committed by an organized crime ring, whose name is unknown. He was killed after begging them to let him live and saying he wont tell anyone. They were after data at the place they worked and could have no witnesses. The other survivor, whose name is Alexander Jones, hid among the bodies and acted dead, coming to Ronin's house, and telling his mother the bad news. After the funeral, he swore vengeance upon the men, and Alex told him that if he ever need anything, to just ask.
At the age of 22 while in college and visiting home, he decided it was time to do something. Though he had already begun this 'something', by training in the arts of Karate, Kung Fu, and Tai Kwan Do, as well as parkour. While training, he mastered the katana. While back in his home town, he talked to Jones, and told him he needed some things made, which after a year of work, produced the S-13 (Samurai-Mk.13) Helmet, the V-3 (Vengeance Mk. 3) Blade, the R-35 (Ronin-Mk.35) Street Bike, and the Grappling Hook. He found a member of the crime ring in his own hometown, and interrogated him, being told to look in Heartania. So he did, and after a year of killing, interrogating, and assassinating, he both earned the name Ronin, and tracked down the actual crime ring. He doesn't care what gets in his way now, hero, villain, or anything else. He will have his revenge.
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Post by AlexJ on May 14, 2016 11:27:26 GMT
Accepted! =)
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Citizen
V&V Veteran
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Post by t00bz on Jun 1, 2016 19:03:31 GMT
Hey guys, I ran the full application by Cyn and got the go-ahead, so I posted a reduced version here so you guys know what to expect. The Red Racer's identity will be revealed in time, but for now, here's all you guys need to know!
Alias: The Red Racer
Alignment: Neutral
Specialisations:
The Crimson Comet-The Crimson Comet is the Red Racer's modified car and is more than likely to be one of the fastest, if not the fastest car in the world as a result of its prototype engine. It is a dark, metallic red two-seater which bears resemblance to a muscle car, and it is decorated with silver trim. Its name comes from the metal symbol of a comet on the front grill. The car also has a limited AI system that assists the Racer in navigating obstacles when going at high speeds. As while the Racer is an extremely skilled driver, the prototype engine of the Comet allows the car to travel so fast it becomes nearly impossible to react to some obstacles that might appear on the road, thus causing an AI to become necessary. The Racer can also install new gadgets they might invent onto the car over time, but as it is now, it is simply an extremely fast, durable car. Engineer-The Racer devotes a little bit of their time to creating new inventions they might use in the field as weapons, as a car isn't necessarily conventional when facing down others.
Physical Description: The racer stands at a height of 5'5", and no other parts of their identity are actually known, as they have only been seen hidden by their racing gear. The Racer's gear consists of white racing suit, which is fire-proof to protect its wearer from potential accidents involving their car. The jacket has red stripes going down the sleeves and the comet symbol on the the Crimson Comet's front grill is depicted on the jacket going from the right shoulder to the bottom left of the jacket. The racer's face is hidden completely by a white and red helmet with a black visor that can barely be seen through. If one were to look very, very closely, all they would see are the Racer's eyes, giving very little hint to the their true identity.
Personality Description: The Red Racer has never spoken. The AI in the Crimson Comet seems to do the Racer's talking, and even so, the AI only replies to questions where a response is deemed necessary by the Racer and gives very little details, so far only having said "Yes" and "No" when the Red Racer was driving with the street racing crews outside Heartania.
Backstory: Not much is known about the Red Racer, only their nickname and their car's name, the Crimson Comet, are the known facts. The Red Racer first appeared at the beginning of November (Two months after A City in Chaos, one month before the attack on the Citadel) as an anonymous racer in a street race just outside Heartania's city limits. The street racing crew didn't even know that the Red Racer was part of the race until the Racer arrived. When asked if they wanted to be in the race, the car's AI only said "yes" and the Red Racer handed over a few hundred dollars as the entry fee. Then subsequently won it back, and more, when they left the other racing drivers in the dust. This continued over the month, and as the Racer appeared to more street racing crews around the area, stories began to spread. Eventually, one crew boss demanded that the Racer be followed and killed after a race due to their incredible success over the month. According to those that tried following the Racer, the Crimson Comet was so fast it was simply impossible to follow, as it had left the goons lost and confused. When they returned to their crew boss's garage, they found their own crew's cars had been blown up and their boss had been shot dead in his office, a bullet between the eyes. They later found writing that had been carved on the man's desk.
Street racing crews generally don't follow many rules, if any at all. But one rule, from the carving in the desk, became de facto when the stories of the Racer spread: Don't fuck with the Red Racer, or they'll show you the true meaning of hell.
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Post by AlexJ on Jun 1, 2016 19:21:02 GMT
Accepted. Go Speed Racer go!
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Post by Mikeyphenplays on Jun 19, 2016 22:12:23 GMT
Name: Li Lang (Nickname: Ling) Alias: Rush Gender: Female Age:20 Alignment: Hero Specialisations: Super speed: allows her to move at the same speed of Hammerfist Hyper speed learning: basically she can go to the library or any other source of information and instantly learn everything she needs to know the only down side is once shes done what she needs to do she forgets how to do everything she just learned Physical Description: Rush is an Chinese girl with shoulder length hair thats tied in two bun when shes not in her costume, a hello kitty esc long shelved tshirt with a medium length skirt and poka dotted tights, her costume is her hair down with running goggles with reflective lenses (you can see her eyes through them) blue scarf that doubles a small cape, red top that covers up to half way up her fore arm, a blue belt that has the letter S R on it that holds up a short skirt, and leggings that are the same red colour as her top and a pair of running shoes that are blue Personality Description: Ling is a very hipper active girl whos always on the move and is usually in a bit of a rush, she has a very sweet tooth she is usually eating some sort of candy, she also always positive no matter what she always sees the lighter side of life Backstory: at a young age Li moved to America along with her parents she doesn't remember much of her the place she was born but she knows where she comes from, after a few years of growing up her parents noticed something odd about when ever she had any sort of american candy she started to move alot faster, after finding out they stopped her from eating any american sweets to prevent this from getting any worse, but as she got older and started high school she used to buy her self candy on the way home from school just to get a little thrill and practice with her new found abilities Other: the rest of the story is on the other side of the character which is here V -------------------------VVvvVV------------------------- Name: Yang Lang Alias: none Gender: Female Age:20 Alignment: Villain Specialisations: Super Speed: she can move just as fast as Li Psyonic link: she always know where Li is and how to find her Physical Description: Yang in the exact height and build of Li, she has a sorta one side long and the other half shaved (i thinks its what skrillex has or had i dont know what he looks like any more, erm think Kims hair from the Yogscast) dark eyeliner with black lip stick and black finger nails (can you tell shes a goth yet), she wears a grey hoodie with finger less gloves with black short that have small decorative chains that go from pocket to pocket, for foot wear she wears those weird long trainers that go up to her near her knee Personality Description: Yang has the polar opposite mood to Li, where shes hates the world but mostly Li, she has a very grumpy attitude to everything not seeing the light side at all Backstory:one day after Li had some time off from class at university Li wanted to see just how fast she could run, as she downed about 10 of those pixie sticks she ran around in a circle as of not to hit anyone when she was running at super speed, as she got faster and faster a strange thing happened she could feel her self being ripped apart but she pressed on to beat her record, as she got to the speed of light she suddenly stopped to calculate how fast she got but as she looked up she saw another Li stood but this Li was different as she was about to say hello the other Li gave an angry scowl at her and ran of at the speed of sound, a few days passed and the other Li went by the name of Yang and wanted nothing more than to ruin the life of Li for making her into this world Other:
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Post by iCaramelBird on Jun 19, 2016 22:27:35 GMT
Both are accepted
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Post by AlexJ on Jun 24, 2016 21:55:20 GMT
Na e: Lena Gardner Alias: Leviathan Gender: Female Age: 20 Alignment: Villain
Specialisations: Poison/Venom Production From birth, Lena has had an affinity with harmful materials. She is able to concentrate her touch to deliver her poison to another individual, able to kill or harm depending on the concentration. She is able to coat items with her natural poisons, and is more commonly found doing so with her collection of throwing knives: a deadly combo. As the toxins are produced within her own body, Lena benefits from a natural immunity to poisons and venoms
Knife Combat Proficiency Through extensive training, catalysed by the nature of her livelihood, Lena is able to fight proficiently with a small, dexterous set of knives. With these, she is able to throw them expertly, or move with swift momentum to strike at weak-points in her opponents’ bodies. To add a lethal twist to her already deadly technique, Lena douses her knives with her own poisons: the speed that she can do this keeping anyone who would dare fight her on their toes.
Physical Description: Lena stands at 5’9 (approaching 5’10), with a strong, confident posture to compliment her healthy physique. Her skin is healthy, clearly seeing the sun enough to avoid being pale. Face well rounded; almost alluring, the orangey-brown eyes that help define it are deep and vibrant. Her hair, tied back in a ponytail; the fringe centre-parted either side, is of a brown shade, with dark blonde highlights stylistically featured. Her confidence, exhumed from her appearance, is only further exemplified from her expression, whether it be a smile, or a frown; a smirk, or a grimace.
When not completing an assignment, she would typically wear an assortment of plain t-shirts, along with a variety of jackets and hoodies, with jeans alongside trainers too. However, when she is tasked with an assignment, Lena dons the same gear she always has. A dark green tunic of protective leather; various belts and buckles holding her mastercrafted knives, with a snake engraved where the blade meets the hilt. To make her appearance bolder, black borders and accents the outfit, as green silken arms and legs are revealed where they are not obscured by leather knee-guards and gloves. To conceal her identity, she wears a green domino mask, styled with a black snake that slithers all around.
Personality Description: Lena emits a certain swagger about her person, no matter where she goes. She has a great deal of confidence in herself and her abilities. Some may go so far as to call it an excessive ego, but she has no time, nor any desire to bother with such people. This gives her an element of dominance when she is present in the room. She quite evidently gives off the impression of a woman who knows what she wants, and how she will get whatever it is.
Despite this, something Lena enjoys quite a bit is a friendly challenge. As such, she respects the few peers she has, and always knows a good time will follow when their around. She likes to think they feel the same way, as she is an individual that pursues pleasure in most situations; whether that be a high-octane job, or an evening at the bar.
Perhaps a terribly droll cliche for assassins, she has a sense of honour about her moral compass. By no means does it stretch to the extremes, or even to the way ordinary citizens would expect, but Lena knows where her loyalties lie in the end. Though she wouldn’t admit it publicly (to avoid contractors losing their confidence in her), if the job involved compromising the well-being of an ally, or the ultimate legacy of her family, she would have no problem in sabotaging the effort. Coupling this with her lack of self-doubt, those who know her in more detail could conclude that Lena Gardner is a little selfish, and just a bit maverick… and they may well be correct.
Backstory: Almost a generation before her birth, Lena Gardner’s parents’ joint business ventures bore fruit. Gardner Bank suddenly sprung up in the Capital City’s financial sector, to the surprise of many. The investment bank began to pick up high-ranking clients in the city, unbeknownst to many that they did so through contributions from organised crime rings: deals struck under moonlight.
When she was born, Lena’s first years were comfortable, to say the least. Private tutors, high-end healthcare, and an abundance of wealth. All were hers to enjoy for four good years, and as she grew up happily, the empire of her parents grew to backdoor arms dealing; offering even greater rewards. This, naturally, attracted a lot of underground attention toward the Gardners, and though most was indifferent, simply appreciating the mutual benefit it brought, a few saw them as a threat, as well as an opportunity. After those four years, a plot was hatched to depose the growing organisation of the Gardeners. And on a dark, rainy night, that plot was brutally executed.
Lena was secluded in her bedroom when her parents were expertly assassinated by their own security detail, likely paid to do the deed. When they took the little girl away, she had no idea they had died. Such detail was only revealed when they arrived at a small, cramped apartment. There, a man who introduced himself as Reginald explained that her parents got themselves into a lot of trouble, and the family he represented would take care of her now. At the time, she had no idea what that meant.
As she grew up, the men employed to ‘take care of her’ taught her how to fight, quite extensively. Instead of self-defence, they told her of the art of killing: having her study a variety of predators to learn from their movements, alongside practical exercises. In tandem with this, she began to learn more and more of her situation, from both what Reginald would tell her whenever he came to visit, and also from listening in on what a variety of employees had to say. All the men around her ultimately worked for a notorious crime family: the Norwoods. They had orchestrated the assassination of the Gardner adults, in a bid to seize control of their company assets in a hostile takeover, and indeed succeeded in doing so. As for the young girl’s purpose at the safehouse; well it appeared that they may as well get another thug under their employ.
The knowledge that she was effectively held hostage by her parent’s murderers turned Lena into quite an angry child: an anger she expressed in her studies. On one particular event, the now young-teen was training with her knife-play (an area of combat she despised), whilst allowing the rage to brew. In a remarkable lash-out, a natural instinct caused her to pounce upon her trainee, and in remembering her recent assessment of snakes and their different attack maneuvers, she seeped poison to the knife’s blade. She only came to terms with what had just happened as her trainee fell to the ground.
As word spread, the poison producing kid was quickly whisked away from her second home, to what would become her third. The environment was much busier than what she had come to know, but she knew this was still Norwood territory.
Once again, Reginald was there to explain the situation, but with less dressing this time. First telling the truth of her parents, he followed up to describe the Norwood’s specific business. Blood. The moment Lena had somehow managed to produce her own poison was the moment she finally became useful. The family was always looking for more superhuman assassins.
From then, her training became more rigorous, and as a result, she became more effective. She came to terms with her powers, and even her situation. She was useful to the family now, which likely gave her more agency. No doubt, the assassin’s life would offer a decent amount of pay, and some worthwhile connections. She could work for the Norwoods, and yet be a thorn in their side. But she would have to be a damn good killer. Luckily, that is exactly what she became.
Completing her training, and being assigned the moniker ‘Leviathan’ (for her snake-like abilities), Lena was sent on her first mission. It was easy enough, allowing the higher-ups to give her a more difficult task next time. Again, her conviction, as well as sheer power resulted in success. For the first few years of her professional life; Leviathan was becoming quite an infamous name from Capital to Scarlet City.
Eventually, a mission had Lena come in contact with an old employee of the Gardner's illicit operations. It was here that her true task began. Keeping anonymity for most of the assignment, she eventually revealed herself to the family ally, and it was with him she first revealed her plan to restore her family name to former glory, even if it meant bringing the Norwoods down to hell.
Now armed with the support (and uniquely crafted knives) of one ally, Lena began to become more independent in her kills, to the dismay of her employers. She was too good to let go, but almost too stubborn to completely trust. In order to test her loyalties, Reginald informed her of a new assignment. Not an assassination, but a retrieval. A Norwood that had ran away from home, apparently. The return of Felix Norwood would be a token of support from Lena, though she hadn’t quite decided whether that was something she would do. She was a little frustrated that such a task was put on her, but she understood not many even knew the Norwoods ran the show, let alone that they had offspring. Still, this gave her the opportunity to decide once and for all how exactly she would restore the glory of her family name, and how much she'd make it hurt the Norwoods.
For now, however, she would locate the kid, potentially with the help of an old friend who had become quite notorious in Heartania… a reaver of city’s criminal underworld. It was time to make her mark.
~~~
Oh wow, Alex, what an amazing application! Accepted!
...Never gets old.
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Post by iCaramelBird on Jun 25, 2016 4:07:47 GMT
Name: Rickard Adams
Alias: The Viper
Gender: Male
Age: 38
Alignment: Neutral
Specialisations:
Gunplay – Years in the military and use of his skills either with The Vipers or for his own desires, Rick has become skilled at the trigger, a trained killer ready to use his guns in more ways than one when it comes to eliminating whoever he needs to. His training mostly comes in use with pistols, assault rifles and shotguns. However, even still his gunplay is limited when it comes to superhumans who can dodge or withstand bullets, and even with his training in various guns, traditional rifles such as classic rifles or sniper rifles are less known to him. It is clear that with his years of experience and his technique of guns, he still has his limits.
Metal Manipulation – During the events of Insurgency, more specifically the final battle in a near-death experience Rick found himself with his own powers, that of metal manipulation. Though Rick is initially shocked at this discovery, he finds himself being able to control, shift, shape, and overall manipulate the solid material how he wishes. This does theoretically mean he can move items such as bullets, but only rarely would he be able to do since he would need to catch sight of the bullet. In that case, he would only be able to control bullets
Physical Description: Rick is described as being 6'3 and a somewhat bulky man, mostly from his general stature and muscular definition. It is clear that he has a sharp face, one with green eyes, a somewhat larger nose, and stubble that is along his jaw. He has black hair and laugh lines that have not been seen for a long time. His body in of itself is quite muscular, mostly due to rigorous training that he has stuck to either since he was in the military.
When it comes to his attire, Rick is commonly seen wearing something that is green, mostly out of habit, however. Due to his time spent with the Vipers, Rick commonly has some attire that is green, though this is mostly now a simple green wristband that Rick carries with him. He commonly wears a plain shirt, usually short sleeved with a dark jacket over this. He usually has a heavy set of boots and casual pants that is more easier to walk around in.
Personality Description: Rick has been shown to be a very cold person, not necessarily caring for others (that including the people he works for), besides himself. He prefers to also keep to himself, somewhat frightened by the idea of making bonds with people as he has a very pessimistic view of people and the world. He sees the world and people in wants and needs, what they want from him and what he has to give. Rick truly thinks of himself as a decent person, but the definition of decency is that everyone has their dark side and everyone has an unknown motivation for their actions.
In the meantime, Rick does have enjoyments and hobbies that he keeps secluded and isolated. He doesn't have a desire to be well known by any means. He hides his intelligence and general wit, knowing that they won't be appreciated. Whereas intelligence is linked to art, science, etc. Rick shows an affinity for tactical manoeuvring, understanding how to use the environment around him to his advantage. It is just that with leadership, Rick tends to become used to following it and therefore questioning leadership is something that he abstains from unless it is serious. However, after the events of Insurgency, this attitude begins to change after how he deems Acchilleus a bad leader.
Backstory: Rickard Adams was born to two loving parents who were also criminals. Born and raised in a similar lifestyle, Rick was taught the dangers of the world at an early age, having to fend for himself and even later taught the use of knives and sooner or later a gun. His parents, whilst dealing with their own issues, clearly never wanted him yet at the same time loved him and knew that they would have an advantage of always being able to use their son for moral gain in tough situations and also to train him to be a part of their criminal ways. They knew that to quit their lives in hopes for a better future was quickly dashed out the window as many friends had done the same beforehand, and it never worked for the better. Instead, at the age of ten, his parents went to perform their biggest theft yet – that on the Libertas family. As always, things ended poorly and the deaths of both the parents leaving behind an orphan caused much chaos to ensue in Rick's life.
They would have to get up and leave, quickly escaping to the dregs of Scarlet City. In this city, the criminal nature of both Rick's parents seemed to intensify. By now, Rick was constantly being trained to be the best fighter he could be, shooting guns, learning how to defend himself which came in handy from time to time in a dangerous city, and even went as far as to join his own gang – The Vipers. It was by now that Rick's parents had been arrested, found out by the Winters family who was close friends with the Libertas family. It was here that soon enough a confrontation with a 'fire-wielding' boy led to most of the Vipers beginning to disband, among other issues.
Rick found solace in soon joining the military, finding himself situated on a military base in Ohio where he went through rigorous training, soon finding himself rightly contributing to society. It was after many years in the army that he caught wind of the Vipers emerging in Heartania, with enough time spent away from any contact with his past, he felt it was time to go back and so he left the army, keeping his dog tags with him (which he wears religiously) as he rejoined the Vipers in a new city, Heartania. It was only shortly after when the Vipers collapsed once more, a battle between a hunter and his sister leading to the absolute ruin of their gang.
After he felt like he had just simply lost everything once again, Rick found solace in rebuilding the Vipers, barely managing to scrape the leftover survivors who were still loyal to the name and not being hunted down like dogs. Rick found himself leading the gang, still loyal he lost a lot of them due to in-fighting before Acchilleus found them and Rick had to act as their representative. He had hopes that the Vipers could be powerful and Rick to simply live a hopefully wealthy life after a few years serving Acchilleus. Yet by the time of the final battle, that was not the case. Now with the discovery of his own powers, and a thirst for revenge, Rick has to find himself in a new world.
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Harjit, this app is amazing! Please have my children. Accepted!
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Name: Sarah Chambers
Alias: Dagger
Gender: Female
Age: 14
Alignment: Neutral
Specialisations:
The Twins - Sarah is able to summon a pair of black thin daggers that are simply referred to as the twins. She is able to control them seamlessly, training herself to use them adeptly despite her young age. They are usually coated with a poison that paralyzes the area around piercing (though this only affects regular humans, not superhumans). The daggers can appear and disappear whenever Sarah wants them to, and she is able to telekinetically control them being able to bring them back with just the whip of her hand. As well as this, the twin thin daggers never seem to be lost on her, always reappearing even when they have seemed to be cast away.
Physical Description: Sarah is a young African-American girl that has been well-fed and born right when it comes to her physical condition. She has a thin stature, being somewhat tall for her age at 5'4. Sarah is usually wearing her jeans, converses or trainers, with a plain shirt and a jacket overhead adorned by her small army green and blue backpack which appears to be a bit saturated from wear and tear. She has a holster that buries her gun at the side of her pants, covered by her jacket and ready to be pulled out at a moment's notice. Her black hair is tied back in a short 'no-slip' bun, her eyes are brown. For a girl that is still well-fed, she is still quite skinny.
Personality Description: As an isolated child, Sarah usually keeps her personal problems and worried to herself, and even then doesn't trust herself to handle them very effectively. Unless they relate to the mission at hand, she usually doesn't refer back to them very much, instead being a devoted person when it comes to something she sets her mind to. She has seen blood, unjust murder and many other horrific acts which leave her scarred but at the same time ready to confront these issues. Instead, Sarah takes solace in exploration, trying to go through a person's mind or simply go around unexplored territory as she is let loose in the city of Heartania. Sarah can be excited and passionate about things and is ready to show it, not willing to compromise herself for anyone unless need be. At the same time, she can come across as harsh and especially ruthless for someone of such a young age to be murdering others.
Backstory: Sarah was taken away from her parents at a young age, like most of the children she grew around. She was told they were abusive and sent to an orphanage where she was much later adopted. She was instead raised by a militia simply led by a woman known as The Queen, as a superhuman, her powers and abilities were being trained to their very limit and for Sarah that meant the constant summoning of her daggers and use of them in many different ways. She would always be forced to see the other children as competition, and was allowed to be privately educated by The Queen who rarely let them out of her sight or jurisdiction. It was ten long years she spent, growing up in the same mansion, being around the same people and generally doing the same things before she was assigned her first task which was to murder a journalist of some kind who had been investigating The Queen as a public figure and what she was doing, taking photographs of her mansion at nighttime just to catch her off guard. At the same time, Sarah was attending school and groomed well by her adoptive mother. As a young girl, Sarah was able to play the innocent act before she had done the deed. By then she had seen plenty of bloodshed and knew that it was far better to stand with it than to cry in disgust and contemplate the morality of the act, otherwise you would probably begin to be seen as a liability.
But, she never forgot the look in the man's eyes as life was swept away from him and she realized then and there that her powers were something else, something that could shape her own future for the better, or the worse. Sarah continued to keep her worries to herself as she continued her training and had been sent on different missions since then. She always liked to spend some time around the different cities, exploring them, walking around and she had plenty of lies as to why she had no parents or adult supervision in such dangerous places. Nonetheless, Sarah continued her work and at the age of thirteen, alongside a few other of the growing children who were now almost considered siblings of a kind (not that Sarah ever gladly saw them like this), Sarah was admitted to be a trained assassin of a kind and was ready to move to the next step of her programme. But the next step was even harsher. Sarah was never able to keep up with the needs and desires of The Queen, and soon found herself outmatched by the others.
It was here when she contemplated running away, thinking of the different routes even offering the other children who adamantly denied, with some even threatening to tell The Queen herself if she ever brought it back up. But Sarah, in no other words, was done. She couldn't take being confined in a mansion anymore, only left with iotas of freedom. And so she escaped, and with her escape, she made her way over to the city she had heard so much over the news, so much planning from The Queen herself, over to the city of Heartania. It was here when the story of Sarah Chambers, began, with a gun at her side, the clothes on her back, and a thirst for life that only the city could quench.
Man, this app was shorter than I expected. I thought there'd be a lot more to write. Eh, accepted anyway.
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Citizen
V&V Veteran
[b]OwO what's this?[/b]
Posts: 41
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Post by EpicBuffalo on Jun 30, 2016 17:58:54 GMT
Name: ミッキー マウス
Alias: Wasabi Woman
Gender: Female
Age: 21
Alignment: Hero
Specialisations:
Absolute skill - Wasabi Woman has a balance of strength, stamina and willpower that far exceeds the norm. Because of this, she is able to run quite far without tiring, beat people up quite easily and solve hard puzzles rather quickly.
Martial Arts training - Wasabi Woman is trained in MMAs. To highlight a few, she has a brown belt in karate and a black belt in judo.
Physical Description: Wasabi Woman's appearance is not dissimilar to a normal girl's. She likes to describe herself as: Liking sushi and hot. She is clad in a white t-shirt, cream cardigan, blue jean shorts over the top of black tights. She has some blue, Converse-style trainers. She does not wear her costume. It is in the washing machine.
Personality Description: Wasabi Woman likes wasabi. She is very good and just wants to help bring justice to the world.
Backstory: Wasabi Woman first knew she wanted to be a hero when she saw a murder straight in front of her young eyes. It was very shocking. Because of this, she underwent hard training in many sports and aimed towards being very strong, having good stamina and even went as far as to speedrun puzzle games to increase her brain power and IQ. She gained her first amount of fame as a hero on a normal day when she was walking in the park:
She was minding her own business, but was troubled by 4 evil sisters: Kikumi, Hitumi, Kissumi and Sitonmi. She asked them "Why do you stoppumi?" to which the gang fiercy replied. "We heard you have secret powers. You know many English words, like extreme adjectives." "Tell us, or we'll kick your ass!" Sitonmi finished.
Wasabi Woman was having none of this. "Haha. Kick my ass? You and who's army?" she taunted. Suddenly, Kikumi jumped in and rebuttled "The Salvation Army. Ha ha ha!". "The evil KO gang." Hitumi corrected. Wasabi Woman did not know the Ko gang, but she soon would after a squad of people launched out from the trees.
"I'm Etsuko." "I'm Setsuko." "I'm Hikako." "I'm Haruko." "I'm Minako." "I'm Chikako." "I'm Yukiko." "I'm Reiko." "I'm Keiko." "I'm Seiko." "I'm Saiko." "I'm Mexiko."
It was at this moment, that the evil sisters declared "Tell us all the extreme adjectives, or we will beat the shit out of you!"
"Bring it on." Wasabi Woman replied back fearlessly.
The battle lasted hours, but Wasabi Woman emerged victorious above the evil sisters and the KO gang. Everyone knew that Wasabi Woman was not to be reckoned with from that day forth.
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Post by iCaramelBird on Jun 30, 2016 18:00:24 GMT
Declined. This character is way too good to be limited to this RP, you need to write a novel about this.
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Citizen
V&V Veteran
[b]OwO what's this?[/b]
Posts: 41
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Post by EpicBuffalo on Jun 30, 2016 18:11:13 GMT
Yes, I completely agree with this judgement, iCaramelBird. Gosh, you're the best, please have my children.
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That's clamtastic!
Posts: 505
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Post by VirtueNco on Jun 30, 2016 22:27:21 GMT
But Mickey Mouse tho
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Post by Jaminx on Aug 4, 2016 21:11:07 GMT
Name: Haley Sims
Alias:Azure
Gender:Female
Age: 27
Alignment: Hero
Specialisations:
Demon Form: Her eyes turn into black orbs and her skin hardens into a midnight blue carapace with large wings, small horns peeping through black short hair and long tipped nails that act as claws. She is tougher in this form, being able to take heavier blows, act faster and fly short distances but if she wears it for more than a few minutes without a masters wish to fulfil she will revert or become so consumed with hunger that she will lose track of her purpose.
Desire Perception: Haley can sense great desires within individuals, being able to identify what they want if it is strong enough.
Physical Description: When human Haley is five foot six with her ginger hair shaved short except for a floppy fringe that hides one of her pale blue eyes. Her pale skin has a smattering of tattoos at the wrists and around her neck almost in the style of chains made from celtic knots. Her face is open and youthful making her look younger than she is though her body is lithe with tight curves that are usually present under a bright tank top and tight torn jeans with trainers.
Personality Description: Haley is very submissive and quiet. She likes to have a strong personality telling her what to do but she also has very clear boundaries of what she will do and several things that can trigger her into a rage or panic. Incredibly loyal to those she gets attached to and an absolutely hopeless romantic who is terrified to reveal her feelings because of the whole undead demon thing.
Backstory: Haley used to be an employee for a small group of drug pushers. While they dealt she would distract and play up her wiles for the clients and anyone nosing in on their territory, that was until a nasty shoot out where everyone was gunned down from the gang including her. When she next awoke in the mortal realm she was six foot underground and starving.
Clawing her way out she wasn't quite who she used to be. She watched her hands shift to claws and woke up again the next day in a strange house kneeling in front of a happy looking figure surrounded by corpses. She ran. She couldn't go back to her old life and the deep hunger kept rising. It took a while and a few years of moving from disaster to disaster to work out how to feed on desire and need without getting into trouble or losing control. Working as a runner allowed her to feed on the urgency of a television studio while going unnoticed.
Her life just about on track other than being an undead demon, she wants to start sorting out a social life again.
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Post by iCaramelBird on Aug 4, 2016 21:17:59 GMT
Azure is accepted. As congratulations, have this gif of a random woman I totally know nothing about clapping to someone off-screen but looking away as to avoid having the hair blow into their eyes on a windy day. Time for some characters! (just gonna say this now...I put like...virtually no effort into these apps, so sorry) Name: Seth Crawford Alias: The King of Thorns Gender: Male Age: 26 Alignment: Neutral Specialisations:
Thorn - At any time, his left arm can mould into a type of flora, with hardened bark and green leaves growing inside it during this painful process, his hand is instead sharpened into the fine end of this wooden and sentient plant-like arm which can be used to pierce both people and objects. He can use this to defend himself, but he has to be careful, though he can block things like bullets, they can chip away at his arm easier, causing increased pain due to its sensitivity and possibly can remove his arm altogether, meaning that it will take some time to grow back depending on the damage, even reverting the arm back to its normal form won't change it, he will be armless and he can only allow it to grow when he keeps it in it's 'Thorn' form. Fire damage is also prevalent, so keeping it away from fire-based people (like James or Inferno) is important. Vines - As well as this, he can actually create a type of vines that extend from this arm, used to grab people, or launch him closer to something, or even in some cases allow him to swing from things. This can be used as a whip or type of weaponry, these vines are usually very thick, meaning that dull blades and simple gunfire (from pistols), though causing pain is not too much to essentially do damage. These vines are under the control of Seth and can recede and expand a considerable length, though it is harder to control the larger it grows. Physical Description: Seth has brown hair, slightly long but slicked back or at the very least combed to the side slightly but normally being messy much to his disdain. He is a thin Caucasian man at 5'11 with pale blue eyes. He has a lean build and is usually seen wearing some type of formalwear due to either being at work or holding events/making appearances with his partner. Personality Description: Seth is a ruthless and cunning person, unlike Mira, he doesn't tend to pretend to be your friend, more so as an ally at best. He has shown to be someone who is very patient, usually planning things out with Mira. In terms of logical subjects such as mathematics and business he personally enjoys these, which is why he thought it was best to suggest himself as to be the one who joined up with Syndicate (among other reasons), he loves Mira but not in a way that people are usually ever loved. He loves her as many things, a partner, and ultimately his biggest asset, and is fiercely protective over her, her family, himself, and his own. Backstory: Seth was raised amongst aristocracy from a wealthy family where he was the second of four brothers. The Crawfords were usually well known in their community and though they seemed to be a family with secrets, covered in shadows, they were a very powerful one. Seth had been the typical protege for his family, much like his eldest brother. He never really questioned anything else other than making himself and his family proud, and he did so when he went over to study Business at Stanford. It was at Stanford that he heard all the news about Heartania, he had heard little bits here and there throughout his life, but not nearly this much attention until he was at college. It was also here that he learned about the technological innovation company, known as Syndicate. Now deciding to move to Heartania, his family dismissed his move as somewhat of a dumb one, noting that there were many different companies that he could work for, but he dismissed them and instead went over for Syndicate, beginning to work out how he could potentially use the chaos around him to gain better steps in life, as his family taught him. It was soon after he had began working in Syndicate and climbing the ladder, that in a time of uncertainty he met Mira, not under the best conditions. The two soon sparked a relationship but it was when Mira notified him of her family in peril, trusting him with the nature of her job as a Little Mice that he suggested things, many things that the two could do in order to get a step ahead and much to his surprise, Mira said yes. It was during Insurgency that their relationship seemed to be tested the most, guilt over murder and manipulation was a common problem but the two learned to not only live with themselves but almost reveal in it, playing people like a coil wrapped around their finger, and now they have won and set themselves up, Seth understands there are far greater things at stake and he'll need Mira every step of the way. Other: Nothing. (I was gonna do three apps...but I can't make it. Go on without me...) Accepted! (cue the next gif)
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