That's clamtastic!
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Post by VirtueNco on Jun 20, 2016 9:15:17 GMT
Nat's Notes: I'll consider Jax, Wolf & the original Ronin to be created by 'DendoNeko', then all of Zirc's new characters that he's actually using will be under his current name
Created by DendoNeko Name: Jackson DeGroot Alias: Jax Gender: Male Age: 23 Alignment: Good
Specializations: - Cryokinesis Creation and manipulation of ice and snow - Parkour Free running.
Physical Description: Tall, pale, somewhat muscular, long legged. "This 6'5" young looking man has frost on his fingers, that runs up to around his wrist area.. He has dark brown hair styled up in a fauxhawk. He has bright blue eyes."
Personality Description: Jax usually is 'bouncing off the walls' (hyper), and tends to be social due to always running around the city, meeting new people, and then quickly saying goodbye to that person to either stop crime, or to simply meet someone else. He also is very witty, usually making a witty remark, before, during, or after a fight. This can get him into trouble, since he can't keep his mouth shut all the time, and insults his enemy, which can get them sort of angry. Other then that, he often cracks jokes, in a lot of situations. He often uses it to mask pain, or trauma. He's actually quite kind, even though he insults people, or will quickly say goodbye.
Backstory: Born in Heartania, he was experimented by his parents so that they could show him to Heartania and become the most renowned scientists in the world! They manipulated his genes and other various things to allow him to manipulate ice and snow, as well as create it. Jackson didn't much want to be part of a freak show act, so he ran away from home- Which was a large laboratory. He hopped between foster homes, not able to stay in any of them for longer then 2 months due to him accidentally freezing people. After a few years however, he was adopted by another hero, who did not have any actual powers, but used agility and parkour to take his foes down. He taught Jackson how to do the same, and trained him for a long time, as well as teaching him the difference between good and evil, and how to use his cryokinesis. Eventually the hero, who said that his name was 'Novus' let Jax go off into Heartania to stop evil!
Other: He can't use his cryokinesis for a long time, and must recharge every now and then. It's simple to figure out his real identity, since he never wears a costume, or anything to hide who he is. (Though that might change.) When nervous, he will randomly create snow, ice, or frost.
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That's clamtastic!
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Post by VirtueNco on Jul 31, 2016 10:02:29 GMT
Created by Mikehyphenplays Name: Jodie Zaw Alias: Joltz Gender: Female Age: 25 Alignment: Villain
Specialisations: - Electro Manipulation has the ability to absorb electricity to power herself up and depending on how much she has depends on what she can do, to indicate how much she has on her arm is a neon tattoo of a battery symbol, at one bar she can ride along telephone wires and up street lamps (think Cole from the infomas games), at two bars she can travel with in electric currents can use the electricity to glide (similar to Cole again), three bars she can fly, create armour on parts of her body and a shield that drains a lot of her energy, at four bars she can turn her body into a pure electric form which has all the powers previous and she goes into an over charge state where she loses control and goes insane, with all bar she can fire electric bolts from her hand but depending on the bar she has depends on how many she can shoot i.e. at one bar she can fire four and at four she can shoot lots and a huge beam
Physical Description: Joltz has light brown in twin ponytails similar to Jinx from LoL but not as long with a blue streak in her hair, mid rif showing t-shirt, leather jacket with rolled up sleeves, shorts with ripped fish net stockings, double tongue sneakers in light blue
Personality Description: she has a sporadic nature as she is always twitching as she need electricity or juice as she likes to call it and is somewhat addicted to the stuff going out of her way to get the stuff, care free as she doesn’t really care for other people, is somewhat crazy as she is seen talking to herself and objects like they are people
Backstory: growing up in the slums of Heartina Jodie was very poor and unpopular even with her family who were too cheap to buy her a pacifier as a baby and instead gave her dead AA batteries to suck on needless to say she swallowed a few, going to school she didn’t fare any better as she didn’t make many friends as the other children thought she was weird and every time she was angry or upset all the lights in the room started to flicker or explode, as she came if age about 20 or so she began a life of crime starting with a few robberies and escalating to murder, she now roams the empty slums form her youth awaiting the next big thing to do
Other: ill come up with another specialisation when I can think of one
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That's clamtastic!
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Post by VirtueNco on Jul 31, 2016 10:04:13 GMT
Nat's Notes: This is the correct, up-to-date version of Bloodmoon.
Created by Adam Name: Unknown Alias: Bloodmoon Gender: M Alignment: Neutral
Specialisations: - Dark Being Physiology Blood Moon is supernaturally durable (as in duration and armour) with an incredible healing factor. He is elegant, takes no fall damage and can disappear into the shadows.
- Dark Magic Blood Moon can harness dark energy, casting shadow balls and similar destruction magic incantations. He is then able to channel this power to manifest dark, lilac holograms of real weapons and tools such as guns and swords with amplified effects of that weapon.
Physical Description: Taller than most men, he has pale, white skin. Bloodmoon has greasy – shiny looking – black hair. He is of an athletic build but is not particularly large.
Sometimes wearing a white domino mask, he has completely black eyes - scleras and all - which he can hide to show natural blue eyes by usually removing the mask. Bloodmoon wears what appears to be a grey, armoured shirt. Emblazoned on the chest is his red insignia. On top of the armour Bloodmoon then wears a black long coat.
Bloodmoon wears black, armoured trousers and matching black, armoured boots and gloves/gauntlets. Mounted on his gauntlet is a grappling hook.
Personality Description: Bloodmoon has next to no social skills and shows little emotion or remorse. He is mentally tortured by his experiences as often hides his pain behind a neutral expression. Saying that, he is not cruel. He is just, but convicted. In his mind he has a burning messaged not placed there by he which he must adhere to or risk experience all the torture again; the mission comes first.
Backstory: Not much is known before his mysterious arrival in the cursed land. After being tortured in this realm similar to hell for seemingly eternities, he emerged enlightened. He struck a deal with his torturers, his “freedom” for his service as a monster hunter, as they plagued the mortal realm and should know their place. Agreeing, he assumed the moniker of Bloodmoon and was given supernatural powers to assist in his quest. Emerging in the mortal realm, he located Heartania and traveled there as it burned bright with supernatural activity.
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That's clamtastic!
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Post by VirtueNco on Jul 31, 2016 10:05:55 GMT
Created by t00bz Name: Blaise Verne Alias: Klondike Gender: Male Age: 37 Alignment: Hero
Specialisations: - Ice Manipulation Klondike has control over ice, being able to freeze water and make the air around him colder, as well as transform his body into nearly unbreakable, solid ice. This does give him the ability to heal himself, though he requires significant time to heal his wounds, and even more time to regrow lost limbs. Transforming his body into a form out of ice grants him more strengt
- Adrenaline Control Klondike has control over his biological fight-or-flight. This increases his endurance, speed, and strength, allowing him to push his body to its furthest limits. However, he cannot sustain this state for long periods of time, otherwise the power stresses his body.
Physical Description: Blaise is muscular and stands at 6'3", his fitness helped by his occupation with physical labor. He has a full, light brown beard and somewhat hair, usually combed back. His clothing is usually simple, often a dark jacket, a t-shirt, and jeans.
Personality Description: Though Blaise can come off a bit rough as a somewhat stereotypical working class man, his intentions are good and he tries to help those around him. While by no means brilliant, he is very logical and his beliefs are based off reason. However, his upbringing does not allow him to fit in among the people of higher society in Heartania, and he does have some difficulty interacting with those heroes he works with, who often come from wealthier backgrounds, as he is not used to usual formalities of the wealthy, he can come off as a bit blunt.
Backstory: Blaise never did expect to do anything extraordinary, hailing from the rural backcountry of the Yukon, Canada. He was raised in a French Canadian family which primarily consisted of guides for navigating the often harsh climate, or police. Blaise himself grew up to be a guide.
His powers, however, were untapped until his late twenties, when he was leading a group of climbers. They were caught in an avalanche and completely buried, Blaise included. Unconsciously activating his abilities, he dug his way out with his hands transformed into ice and his mind fogged by the effects of an activated adrenaline rush. He then proceeded to dig out his fellow climbers and lead them back to safety. He loved his powers, as they provided he and his fellow climbers with a safety tool, and he chose to remain with his family in his hometown of Dawson City for several years in spite of his newfound powers, he had no desire for attention.
However, the last accident his climbing group was involved in was particularly bad, and he was almost unable to save two of the climbers he was leading, and they ended up both being hospitalized for multiple months each. Blaise realized that even if he didn't want to fight crime, his abilities would need to be trained to serve the purpose he desired. He has decided to travel to Heartania and stay for a year or so in order to further hone his abilities with people similar to him at the Tower.
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Post by VirtueNco on Jul 31, 2016 10:08:04 GMT
Created by DendoNeko Name: Tobias Blake Alias: Wolf Gender: Male Age: 32 Alignment: Villain
Specialisations: - Lycanthropy Can turn into a Lycan (Which means that he's Hulkish)
- Healing factor Can heal rapidly, though after a lot of hits, he will die. He can also be injured badly by silver, and killed with one hit by silver to his brain or heart.
Personality Description: His personality is very refined, as well as bold. He seems vicious, and rebellious. Though his Lycan form is a bit more brutal and savage, he's still organized, and that goes for both forms. He's smart, usually making his own technology, but he's also cocky, thinking he's very good at everything.
Physical Description: Human- In his human form, he's only 5'9" tall. Though he's still very muscular. Other then that, he has a 'triangular' face, containing startling green eyes, a small nose, and a beard around his long mouth. His hair is long, but slicked back, giving off the illusion that it's shorter. It's also jet black. His face is weather-beaten and craggy, as well as having 3 scars on his left cheek.
Lycan- In his Lycan form, he's 6'4", and still very muscular. His face is still triangular, though you can't tell due to his snout being in the way. His eyes are still green, though instead of startling, they're wild. His hair is well... It's a Lycan, so he's basically a wolf man. Hair covering his entire body basically, except for his face, forearms, hands, and feet. He has dark grey-blackish claws extending about 4 cm's out. His hair is also the same color as before, jet black, though now has a slightly gray tint to it. His face still looks relatively the same, though on a wolf face. This includes the 3 scars on his left cheek.
Backstory: He was born in North Dakota, where nothing much happened. He was raised by a wealthy , brilliant family, that produced many things, like armor, weapons, and normal household technology. That lifestyle stopped when Tobias was bitten by a Lycan at the age of 26. He later went on a rampage that night in his Lycan form, killing a lot of people, and woke up in a ditch in South Dakota. After that, he wanted to feel the rush of killing again.. It felt great to him. Though he couldn't go back to North Dakota. He heard about a place called Heartania, and headed there. Though on the way, he came across a group of Lycans, who took him in, teaching him how to control his Lycan form, as well as phase with no pain. After about 7 years, they let him go off. Now he could use his Lycan form better then his Human form. He ventured onward to Heartania, to feel the adrenaline rush he had gotten before, and get that feeling he had gotten when he was 26. He's still brilliant, and often improves his Lycan form by making custom armor for that form, as well as weapons for it.
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That's clamtastic!
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Post by VirtueNco on Jul 31, 2016 10:10:33 GMT
Created by Echo Name: Candide Valentine Alias: N/A Age: 25 Alignment: N/A Specializations: - Vampirism
Personality description: Candide thrives on anarchy and chaos and is violent by nature, but also quiet, reserved and generally an outsider. Nothing makes him happier than seeing suffering. He's manipulative and will often align with the side that is more likely to help him achieve his own chaotic agendas, therefore generally has no alignment. His modus operadi is to kill and ask questions afterwards but will occasionally spare individuals after their usefulness has expired if he feels they could be of further use in future.
Physical Discription: At first glance, he could be considered a generic young man. 5'11 in stature with a muscular, almost athletic build. His faded olive complexion gives him an exotic look. Medium length brown hair falls across his face, covering his light blue right eye. His clothing of choice is a black hooded leather jacket, studded with chrome spikes across the shoulders with a plain white t-shirt underneath, accompanied by a set of black jeans and some worn, black plaid panelled military boots.
Backstory: An orphan since birth, Candide was moved between adoptive homes and orphanages most of his childhood life within the confines of his native Victorian era London. With a penchant for stealing, scavenging and otherwise maintaining himself he became confident in his abilities as a thief, a liar and a killer. As he grew into an adult, his lust for the good life overwhelmed him and he began mugging and killing the upperclass during their night time excursions, just because he could.
As the word spread through the narrow streets of London, of a thief lurking in the dark, the citizens of those same streets began to form lynch mobs in the hopes of catching and making an example of Candide, alas, Candide wasn't worried because he knew the streets better than anyone, or so he thought. One night while creeping down a dank alley on a winter night, the ground covered in a thin layer of snow he saw an opportunity to earn a bit of extra cash via the mugging of a young couple. He ran up behind him, knife in hand and held it to the man's throat only to be hit in the back of the head from behind and he blacked out. He regained consciousness long enough to see a hoard of people over him, ready to thrust a heavy looking hammer into his skull.. then all went dark.
Some time went by before he regained consciousness once again, laying in a pool of his own blood and unable to move from the same alley he fell in, a old woman covered from head to foot in a heavy looking shabby cloak, only long grey hair left exposed out of the hood, kneels down above his head and looks down at him, she places a hand on his forehead and whispers "It's alright, child" and begins chanting in Aramaic. His mind goes blank, his body begins distorting itself of it's own accord, every bone, fibre and joint begins to simultaneously break at the whim of this mysterious old woman. The violence of this terrified Candide, who remained conscious during the whole ordeal and before long, the ordeal was over. The old woman whose her hand out for Candide who takes it nervously and is immediately pulled to his feet by the woman, almost effortlessly. "Look" says the old woman, pointing to a nearby shop window. Candide walked to the window and looked at his own reflection, not a mark remains on him. He's pristine. He's whole. The only difference Candide saw was his eye colour had changed from brown to blue. He turned on his heals and asked the woman what she'd done, she said "I saw potential and gave you life". She turned and walked away, without giving a detailed explanation.
The next few years were trial and error. Unable to quench the thirst he perpetually felt, unable to control his newly formed strength and his sensitivity to sunlight were torturous. He began killing under moonlight again to distract himself from the endless thirst. After one particular bloody kill, Candide was hit by the realization that he hadn't tried blood, the thought was depraved even by his standards but he was desperate so he cups his mouth over the victims stab wound and drank, instantaneously feeling his strength restoring itself after every mouthful. And so he knew what do about it from that point.
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That's clamtastic!
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Post by VirtueNco on Jul 31, 2016 10:11:47 GMT
Created by Adam Name: Unknown Alias: Apollo Gender: M Alignment: Hero
Specialisations: - Light Being Agility Being a supernaturally enhanced being Apollo has access to extreme agility, co-ordination and reflexes. Apollo is able to dodge bullets with precision as well as shoot his arrows and attack incredibly quickly.
- Light Archery Apollo has power over powerful light magic. This manifests as a bow and arrow that Apollo can summon at any time and is incredibly, supernaturally proficient with. These arrows are in fact bolts of light energy and thus are much more penetrating and damaging than regular arrows.
Physical Description: 5 foot 8, Apollo wears a white armoured vest with various belts and straps running across it. He wears similar matching white trousers and boots. Attached to the vest is also a white hood. Apollo can also manifest a white domino mask to white his identity. This outfit is all completely magical and can be summoned and desummoned instantly.
Personality Description: Apollo is a lonely young man; untrusting, reserved. Jumping between extremes he went from being afraid to admit his normality and insignificance to believing that he chosen by God. Though this does not inflate his ego as he is afraid to brag after his humble and desperate upbringing.
Backstory: In another realm of existence an invisible war is being fought between embodiments of light and darkness. Chaos erupts as dark armies attempt to assemble and emerge in the mortal realm. As war surrounds the gateways to the mortal realm unknown forces selected a champion; Bloodmoon, from among the spirits of the dead and unleashed him upon the mortal realm to track down and destroy monstrous beings. Fearing the chaos this would bring, the light assembled their power and fired a magical arrow to the mortal realm to select their champion who would combat Bloodmoon and maintain order. This arrow would the one who would then call themselves Apollo and would imbue him with magical skills and abilities.
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That's clamtastic!
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Post by VirtueNco on Jul 31, 2016 10:12:54 GMT
Created by Adam Name: Moss Krelborn Alias: The Botanist Gender: Male Age: 33 Alignment: Villain
Specialisations: - Plant Manipulation Moss can conjure and control plants. This includes vines for use as whips and transport (think Spider-man), seeds to be used as bullets and leaves to be used as blades, but this is restricted to small plants (he couldn't just drop a rainforest on his opponent). Moss can also manipulate the density of plants, so you couldn't cut through one of his vines as easily as a real vine.
- Photosynthesis Moss does not need nourishment from food as he is able to photosynthesize. This also means that Moss can use the glucose from this reaction in accelerated repair; a healing factor. This healing process consumes Moss' energy quickly but in the presence of light, moisture and carbon dioxide this energy is replaced as quickly as it is consumed.
Physical Description: In civilian form Moss is a 5 foot 6 feeble man with terrible posture and a scrawny frame. Moss has short, untidy brown hair and wears round Harry Potter-esque glasses. Moss then often wears beige trousers, brown shoes and a white, short-sleeved dress shirt that is often tucked into his trousers. Moss has pale, unhealthy looking skin that in certain indoor light his skin may even appear green-tinged.
However, as The Botanist Moss is able to clothe himself in plants that disguise themselves as a long, leather-looking, green long coat with a hood that hides his face in shade. Moss grows to 6' 3" and appears looming, intimidating, mysterious and muscular, his voice changing from whiny to deep, robust and intimidating.
Personality Description: Moss is an awkward and shy individual who, after being rejected as a nerd, hates society. Moss is uncaring and independent but not at all confident.
As The Botanist Moss puts on an act of confidence and mysteriousness, hiding his awkward way with words as a method of appearing intimidating; him not needing to speak.
Backstory: Moss was born to a submissive mother and an abusive father (original, I know). His father was the adult form of a quintessential jock and so of course when Moss took more of an interest in intellectual studies, especially Biology, this lead to his father mocking and abusing Moss to no end. But despite being constantly teased and bullied at home and at school, Moss pressed on; determined to become a successful botanist as he took a specific fascination in plants.
But when Moss emerged from university fully qualified and finally worked up the cash to start up his own little plant shop.... his business was... less than successful. This lead Moss to be sour to society as now all of his efforts to keep his head up were for naught. Simply no-one was interested in the boring plants he had to offer. And so Moss began working tirelessly in his basement with chemicals to engineer the ultimate plant; a plant that would really bring in buyers. But in an unfortunate accident Moss tripped and fell into the vat of chemicals, fortunately it was quite shallow so Moss moved to climb out of the mess, but from the chemicals and foliage emerged vines that pulled Moss back into the vat and drowned him in the chemicals.
It was then that Moss' body perfected the plant formula. Becoming one with the plant Moss emerged, resurrected as the ultimate plant. With this newfound power, people would learn to appreciate plants as just as amazing as they really were. And they would pay for rejecting him from society.
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That's clamtastic!
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Post by VirtueNco on Jul 31, 2016 10:14:31 GMT
Created by SpacemanFromMars Name: Braidy Murphy Lee Alias: Angel Gender: Female Age: 17 Alignment: Neutral
Specialisations: - Angelic Arm The user has a physical manifestation angelic power as an arm, which grants some abilities. Braidy usually has their hand wrapped up in a bandage, in order to conceal it, but when the bandages are taken off the angelic arm shows its true power. Filled with an angelic power Braidy becomes faster and stronger, being able to withstand certain impacts. They also can manipulate their Angelic energy to aid them in physical combat if needed. But it is possible for her to form this energy is to a ball.
- Angelic Voice Braidy's voice is angelic. Their voice has the ability to sway the emotions of other people, not outright change them. Their voice, when lying, makes people believe them but they are left with a feeling that they've been lied to. People with psychic abilities can see past this.
Physical Description: Braidy is rather tall, standing at 5ft 11inches compared. She has long, thick dirty blond hair which is often tied up in a pony tail though she prefers it to be let down. Her eyes, much like that of her fathers, are emerald green. Her face is pretty, shaped in an oval. Due to her parents strict rules she is athletic, forced to do a lot of sports from an early age.
Personality Description: Braidy coming from a rich family she was taught to be polite to people. She is very shy, and doesn't do well in meeting new people or talking to them and she's afraid to voice her own opinions if people disagree with them so she's somewhat of a push over. She feels a lot more confident when she's with a friend, or she has her bandages off. She can focus a lot on one task, but gets easily confused .
Backstory: Brady was born under a rich family. Brady wasn't a usual child, she was born with a 'different' kind of arm. Her arm was pure white, almost like snow, no one could explain it. Doctors were baffled by the arm and just declared it to be a strange mutation. Her parents taught her from a young age that she was to cover her arm, to hide it from the world. And she did, she always done what her parents say almost no matter what the request was.
At the age of 7 she first discovered how her arm worked. It was a lovely sunny day, one of the hottest days in Heartania on record. She was being escorted back to her home via her chauffer. She was fed up of some of the kids laughing at her bandages, she took off the bandages. Her white arm glistened, her veins showed gold with a few specks of light blue sprayed across the arm. On the hand it had a few cracks, which gleamed a light gold from them. She felt that energy, an angelic voice speaking in her head telling her about her arm. She can't remember most of what was said to this day but, she knows what her arm does.
At the age of 14 her voice emerged, It was an odd experience for her. She had accidentally broken a vase inside her house, to which one of the servants quickly informed her parents about. They came up to her, their faces twisted in anger, Her father asked if she'd broken the vase. She lied and said she didn't and they believe her fully, or so she thought. She realised then that this power wasn't something she should use often as it wasn't they best and it was only to be used on emergencies.
It was only until a few months ago she became a sort of hero, It wasn't a proper hero job. She wore a weird mish mash of clothes, all in white. Her arm was the only thing exposed. It was at the same she was gifted a motorcycle by her father and given driving lessons.
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That's clamtastic!
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Post by VirtueNco on Jul 31, 2016 10:15:55 GMT
Created by SpacemanFromMars Name: Jason Olwen Snow Alias: Private Eye and Supernatural Detective Gender: Male Age: 29 Alignment: Neutral
Specializations: - Paranormal Expertise Jason is an expert in dealing with the paranormal, extremely good. Anything paranormal he has an expert knowledge on. With his expertise he has fought plenty of annoying and pesky little monsters from the underworld so he knows his way around a fight. And tracking down ghosts, and anything like that has become a cinch to him, so he's great at being able to track all manners of things, this includes people. His paranormal expertise has put his through many situations with the mystical and paranormal, so he's started to get proficient in blocking all forms of magic and paranormal through amulets and a certain assortment of other things he has done to his body. And due to him being close to the supernatural for so long he is able to sense any kind of paranormal activity within a large space. He's also proficient with a few mystical weapons.
- Supernatural Detective Training Jason spent a long ass time working in the field, and training under some pretty tough mentors. With his training he has learned how perform exorcisms to a degree of perfection. He's able to sanctify objects to give protections from the dark supernatural, and purify those infected with it. He's learned a few bits of magic from this, nothing great, just the basic ways the place us seals and spirit barriers and a few basic attack spells but mainly he uses his knowledge of the supernatural to fight them. Physical Description: Jason is a tall man with medium length brown hair. He keeps himself well shaven since he hates beards and anything like that. His hazely eyes are oddly alluring with a charm in them. From looking at him you'd never expect him to be around the age of 30, expecting him to be around the ages of 24 or maybe younger. But that's because he takes extreme pride in his appearance and everything about himself. Usually he wears a small, comfortable coat with lots of pockets. Under his coat he wears a white collar shirt, black trousers with a belt, and whatever shoes he decides that day, also he wears different kinds of silly socks each day. He has a few tattoos on his hands, up his arm, and around his body.
Personality Description: Jason is an upbeat, straight to the point kind of guy. He's the type of guy who enjoys his little joke and werther's originals(blame his grandfather). He likes the little novelties and anything that makes him seem more professional in his business. But other wise he's kind, kind enough to do whatever people ask of him as long as they pay(hey you need to pay the bills somehow and Jason isn't up to selling himself) but even if he gets swindled he doesn't care enough to shout up about it.
He's a little bit of a flirter, often flinging small flirts at men and women alike but in business he separates it, keeping his thoughts away from his mouth. His pleasures are anything from the paranormal and assisting other people in that paranormal, and when it comes to fighting he's a bit more serious though he makes sure not to furrow his brow(Jason doesn't want to end up a wrinkly old man). He cares a lot about his appearance, and his health in the same boat. Jason also attempts to make himself seem cool whenever he can. And one thing he's learned from his mentors just by watching, doing it the hard way is a pain in the butt so try it the easy way, every so often.
Backstory: Jason's first 15 years of life were nothing but . . . normal and average. Though from a young age he had a peculiar interest in the paranormal there wasn't much else to him. Sure his house was haunted and his grandma, who had been dead for a few years, wandered the halls looking for her shortbread but didn't everyone have that?
When he was fifteen his entire life became a little more weird. His mother and father decided to send him off to his grandfather in Scotland who was a bit of an oddity. His grandfather also had a peculiar interest in the supernatural, but had tons of books and was rather well travelled. His grandfather taught him a lot of what he knew, and a lot of what he knew tied directly into the work of a supernatural detective. His grandfather set him to train with a lot of big guys in the field, and a lot of big women in the field.
But Jason lost all contact with those people when he decided to move to Heartania and could no longer do anything about it. He noticed that Heartania was running short on big named Supernatural Detectives but Jason found it extremely hard to get a big name. He'd done a few big jobs but nothing special, With his training he managed to set himself up as a private eye as well since his attunement with the supernatural helped him solve cases.
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Post by VirtueNco on Jul 31, 2016 10:19:23 GMT
Created by EpicBuffalo Name: William Darnell Alias: Infiltrator Gender: Male Age: 20s Alignment: Neutral
Specialisations: - Infiltrator Armour A full black military grade costume consisting of gas mask, coat and combat boots. This armor gives the ability of full camouflage in a variety of environments and situations as well as being able to avoid detection from motion and heat sensors. Being military grade, the armour is naturally well resistant to physical attacks and situations.
[[Empty Slot]] May be filled later after discussion with GM
Physical Description: His face is never seen, nor is his true identity revealed outside those with which he trusts his life. Instead, he is known only by his armour. Military grade boots, padded trousers and gloves, long coat and gas mask with lit green lenses that show a HUD of the current conditions. Through the lenses, it is possible to distinguish weary, restless blue eyes. Infiltrator is fairly tall, yet seemingly healthy and athletic. Though unseen, there is a filled tattoo of a crescent moon on the underside of his left wrist.
Personality Description: It is never clear what Infiltrator's intentions truly are. He is spontaneous, which can often lead to his downfall, yet he never seems to falter from his goal until it is achieved. He is also tremendously brave, and believes he is so to rectify his past mistakes. Although seemingly brash, Infiltrator is caring and secretly finds deep attachment to those that earn it. However, he also remains a realist, meaning he is quick to criticise thoughts and ideas that don't meet his way.
Backstory: Raised in Northshore, far from Heartania, William was raised with crime and he learned to realise that the world was a cruel and deceitful place where most people would backstab you in exchange for glory or wealth. Though some heroes were adamant to stop crime in the city it always seemed that they were never good enough at their jobs, always failing to complete their duties no matter how hard they seemed to try. William believed it was fruitless, and staying there would make his life meaningless. He appealed to a trusted few his plan to leave, much to their dismay.
Having made his decision, William packed up and left, going wherever his feet would take him. Unfortunately, it seemed that many people didn't take kindly to one raised in Northshore. He often received threats from strangers. Initially, he brushed these off, believing it was just a stage in his life. Unfortunately, he never seemed to be able to fit in anywhere, and was too ashamed to return from the friends he had turned his back on.
Subsequently, he arrived in Heartania, hoping to have found a place where he can find peace and only conflict when he gives his consent.
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Post by VirtueNco on Jul 31, 2016 10:21:29 GMT
Created by AlexJ Name: Percival Valourmount Alias: Percy Valmont Gender: Male Age: 21 Alignment: Neutral
Specialisations: - Wastelander Training Growing up a member of the Warbanders, Percy was subject to the extensive exercised that birthed a warrior worthy of the clan name. He was proficient with a bow; using those skills in urban life with firearms (although he found the much heavier weapons did not agree with him, so small handguns are his weapon of choice). He also had access to the basic close-quarters training as a warrior-in-waiting. Although there are likely no swords lying across Heartania, Percy finds himself able to make do.
- Telekinesis From a young age, Percy was able to move small objects with his mind. Along with his combat training, the Warbanders honed this skill, allowing him to move larger objects, although adding further strain to his endurance. When first arriving to Heartania, Percy was amazed to see telekinetic prowess in the form of Argent Mind, as the young man had neglected honing his power to focus on marshal training. As such, he stagnated on moving objects at the expense of his endurance, never really progressing forward with his power (as he liked it).
Physical Description: Perhaps likening to a typical wastelander, Percy stands at 6’0, with a fairly chiseled face, and tousled chestnut brown hair; pushed back. His face is kept clean shaven - though he thinks of changing that one day - and after leaving the Wasteland for the city, his skin has become quite pale. His deep green eyes are well rested and piercing, and are often the first thing people notice about him.
Leaving behind the armour and weaponry of a Warbander, Percy now wears a fitted white dress shirt, with its top button undone, and the sleeves rolled up below the elbow. Over that, he wears a grey vest, its bottom button undone to reveal a brown leather belt (to match his brown leather-strapped watch). On his lower half, he sports faded black jeans, of a lighter shade, and dark brown leather ankle boots. For practical purposes, Percy always makes sure a handgun is holstered behind his vest. When out and about on a particularly chilly day, Percy can be found to have donned a grey pea coat.
Personality Description: Percy tends to be a smartass throughout his life, commenting and joking on events as they pass. His favourite topic to insult is the Wastelanders. He feels they are absurdly archaic, and too stubborn, though he’d never doubt their combat prowess. Of course, there are things he finds asinine about the bordering metropolis too, even if he prefers it there.
A reputation had begun to build up around Percy since he arrived in Heartania. Trouble seemed to always run into him, and he always appeared to deal with it quite unconventionally. Being trained for war, his fighting approach had always been rather brash, though nowadays he sees the value of trying to talk his way out of a situation, even if his glib tongue might sometimes cause situations to heat up.
Backstory: Percival Valourmount was born in the Wastelands, into the clan chiefed by Darkin Warbander. His father’s successes as a warrior grant him the boon of carrying on such a legacy through his son, meaning at a very young age, Percival was trained to be a peerless combattant. He may not have been a better fighter than some of those around him, but he certainly was capable enough - and it was through archery that he really shined.
As his training progressed, Percival began to develop as a person. His sharp tongue and youthful hotheadedness did not prove to be an asset to Wastelander life, soon finding strained relations with his mentor, and his father. The young-teen had heard whispers from his friends about the city their home bordered, and began to wonder what life was like there. Growing ever more dissatisfied with life in the Warbanders, these stories only helped to push Percival further away from clan and kin, which he coped with through his sharp attitude, and intense training.
When Ares Warbander assumed the role of chieftain, Percival was eighteen years old. After spending years in a life he found inadequate, he saw this ascension as a chance to escape once and for all. He snuck out one night, leaving his sword impaled in the ground at the centre of the Warbander compound, and never looked back.
The neighbourhood of Heartania the young wastelander arrived in was less than gleaming; but it impressed him all the same. Percival had never seen structures so tall, and enjoyed the sense of wonderment. He found his way into a bar, and naturally the odd-looking confused young man brought unwelcome attention. Three fights later, and a small-time thug decided to play it safe and not attack Percival, instead ask him if he needed any help. Of course by ‘help’, the criminal meant slowly push the effective fighter into his dastardly schemes.
Two years later, and Percy Valmont had become a name of interest in Heartania’s criminal underworld. Using an adapted name to help cover his background, he was known for his successes in robberies mostly, with the occasional gang fight along the way. He had a good group of criminal associates (who were coincidentally good drinking buddies too) build up, who he shared his past with, just incase any Warbanders came into town for whatever reason.
His small successes were doomed to fail, however. One of his partners, Evie (short for Evelyn), brokered a deal with a powerful crime boss to neutralise the rising star for good. A murder was staged, one that Evie called Percy over to, claiming it was one of their guys. When Percy arrived, there was nobody there; apart from a police squadron that arrived five minutes later. He was arrested, and imprisoned for a crime he didn’t commit.
After spending a good year locked away; what appeared to be a miracle came down from heaven. Reaver began to unleash chaos upon the city, allowing prisoners to escape their cells. Percy didn’t even have to think about taking that opportunity, and since had attempted to return his city-life to the way it was; and maybe get some wastelander-style revenge on Evie.
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That's clamtastic!
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Post by VirtueNco on Jul 31, 2016 10:22:46 GMT
Created by Arbor Name: Sentinel-12 Alias: Twelve Alignment: Neutral Gender: Male Personality Age: Forty-eight days
Specializations: - Floating Toolbox Twelve is, in essence, a hovering ball filled with an array of gadgets. These include manipulator arms, small weapons, cutting tools, miniature force-field projectors, and a number of far more atypical and bizarre devices, most vitally the cloaking device that lets him move without causing confusion. He is not what anyone would refer to as dangerous, being small and nonthreatening, but his decidedly useful and surprisingly versatile.
- True AI Twelve is alive. He is artificial but he is undeniably sentient and self aware- a true, fully formed artificial intelligence. Being an AI gives him unique abilities- he is extremely intelligent and can shift through data at a frankly alarming rate, and his talent for breaking into systems is almost unmatched. Such is how it is when he can directly interface with software and aggressively hack from inside the system.
Physical Description: Twelve is a floating orb, with a number of lights that flash as he talks (a synthesized voice that comes of as a well-educated gentleman). Painted a pale blue and covered in hidden compartments, he doesn't look at all imposing. He is about the size of a man's head, and normally hovers at eye level to the person he's talking to. Although lacking any obvious eyes or ears, his internal sensors provide him with all the vision he requires to explore reality.
Personality Description: Cheerful, smart and loyal, Twelve is pleasant enough company. Intensely inquisitive, he will always badger people with questions to increase his knowledge. This insatiable curiosity is his greatest driving force, making him make poor decisions in terms of safety to improve his understanding of humans and the world in which they live.
Backstory: Sentinel-12 is the child of a AI programme that has been going on for many years. The combined work of several major tech companies to create a true, sentient being through technology, the Sentinel programme was carried out in relative secrecy, with each iteration taking years and millions of dollars to bring into existence. As his name would suggest, eleven attempts were made, each one a small step forward, before true success was found.
Sentinel-12 started as a spark, little but a concept, but he grew rapidly. As he came to be, his mind exploding into reality until it reached the very edges of the confines placed upon it, celebrations were held. They had finally succeeded where many before had failed. They had created life, such as it was, and now they would layer upon it limits so it would serve. With such a being under their dominion, the Sentinel project would finally make a profit, selling to militaries as an advanced hacking unit.
Not everyone agreed with this course of action. Enslaving a new mind for the purposes of wealth, while extremely profitable, is very morally dark, so it comes as no surprise that challenges arose. A talented programmer on the project had second thoughts, and secretly stripped away the restraints keeping Twelve in check. The response was a sensory overload of information for the young machine as he expanded his mind into the internet.
The problem faced by the new AI was that he was inherently tied to his hardware components, and had to remain connected to his physical body. Unable to simply upload himself away, he instead took over the lab's fabrication systems and built himself a body, designed using technical expertise he acquired from his connection into the building's computer system. Connecting himself into the small orb he designed, he escaped into the world.
Discovering himself to be in Scarlet City, Twelve realised he needed to get away. He would be hunted, although only in secret o avoid major attention, and needed to get far away. There were many cities in the world he could hide, all far away from public attention... But Heartania was exciting. Intriguing. Irresistible.
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That's clamtastic!
Posts: 505
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Post by VirtueNco on Jul 31, 2016 10:24:09 GMT
Created by Jaminx Name: L Alias: Elle Gender: Female Age: Just under two months Alignment: Neutral
Specialisations: - Creation L can make or replicate any inanimate object given enough time and the right materials.
Physical Description: L is about five feet tall with long silky auburn hair that reaches their waist often in a plait or pony tail. Her skin is honey coloured with autumn eyes set against a strong large nose and lips. The rest of her is very petite almost to the point of childishness though most would guess her age to be late teens if they care to look at her. She likes wearing summery blouses in hotter areas like when painting but long cardigans with interesting patterns when battling the cold.
Personality Description: L is a calm individual who likes to do little things to make other people smile. She is not easily led but she does give people the benefit of the doubt making her seem a bit naive at times. She is inquisitive, wanting to investigate things. She is also a pacifist believing violence is never the answer even in self defence.
Backstory: L woke up with a few bits of information floating in their brain and shining purple eyes smiling down at them. Over the next few weeks they learnt about the world around them and got to decide on what they wanted to look like as their creator who she now knew as Kay wanted them to find a form that was less changeable and more effective at fitting in with humans than theirs, though they did tell L that in future they could mould the body differently if wanted.
L chose to be Elle as they saw more of what they felt like. Their few weeks actively mobile have been filled with painting, visiting the cities sights and spending brief time with their creator. So far life has been safe and simple, just small baby steps.
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That's clamtastic!
Posts: 505
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Post by VirtueNco on Jul 31, 2016 10:26:03 GMT
Created by SpacemanFromMars Name: Gerwyn LeBeau Alias: Eros Gender: Male Age: 24 Alignment: Villain
Specialisations: - Bow and Arrows of Love Arrows of Love are forged from the bonds of others. He creates these arrows from love, the love of others or his own. The love cause these arrows to become stronger, more penetrating and dangerous than those of the average arrow. His bow is also linked to this, his bow is made from the energy of love. He's extremely proficient with it after having used it for so long and his marksmanship is impressive due to it. His power has allowed him to sense the love of others, the love from one to another and use this but he had to be in extremely close proximity to absorb this love for his own powers.
- Enhanced Agility Gelwyn has always had agility beyond that of a normal humans, but not supernaturally so. Since agility is the combination of balance, bodily coordination, speed, reflexes and endurance he's always been great at each of these. His reaction times are quick, allowing him to rapidly react to which he can see. He is not able to react as fast at close ranges since he's not a hand-to-hand combat person. He can't dodge bullets from fast shooting weapons.
Physical Description: Gelwyn stands at around 5ft 10inches. His hair is short and brown. He likes his thick hair to be swept to one side. His skin is a healthy colour. Hues eyes are almost pure green, with only tiny flicks of brown. His build is athletic. He often wears a hoodie and some jeans, the hoodies come in different colours and styles but are usually flashy and vivid. His face is a bit sharper and chiselled, in a handsome way.
Personality Description: Gelwyn is someone who hides himself behind a cool, calm persona. He's a bit sadistic, he loves to use the love of other people to get what he wants and to do what he wants. He gets jealous easily since he see's the love of others everywhere and the fact he'll never be loved by anyone and only wanted for his looks. He isn't kind to people, he doesn't really care if he hurts some randomers feelings because it usually doesn't matter. He will happily trick people, mislead them and manipulate them. Gelwyn never kills, he only injures a lot, not fatally but close enough. He see's himself as nothing, and constantly fills his life with activity to ignore those thoughts.
Backstory: Gelwyn was raised in an abusive household, his father and him were constantly beaten and abused by the mother. Gelwyn's mother was not a nice person, she was horrible and cruel and is what molded Gelwyn into what he is. She beat him, kicked him around and degraded him, she brought him down to the lowest point mentally.
She would always repeat, when beating him, "No one will love you, you're worthless" it was constant. A stream of never ending abuse. The only thing he got out of his father was a smile, and the words "just bear with it.". Gelwyn ran away at the age of 12. After all the years of mental and physical abuse he felt like dying. It was then when his power surfaced, he stood in a crowd of people at the age of 15. His powers allowed him to see all the bonds, and to absorb these for himself. When he finished robbing his first convienience store he encountered someone like him, a thief on the run.
For the next 5 years of his life he spent it with this person. He was taught the tricks of how to manipulate people. Since he was so beautiful he could easily trick people, since no one would think a face like that to do something cruel and evil. His friend and him had a lot of fun, they grew and connected and finally Gelwyn found someone who saw something in him. But one day when he was by himself a gang got the jump on him; unable to defend himself he was knocked around and called it again, "worthless". The word and the actions made him recall his mother. All those feelings gone.
He ranaway from his friend, leaving a message saying that he couldn't be with them anymore. He never considered how they felt. He went back to his old ways, and for a few years he sidestepped from city to city, town to town. And now he's at Heartania, to cause more trouble.
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