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Post by VirtueNco on Aug 27, 2016 6:26:26 GMT
Created by AlexJ Name: Esteban Vargas Alias: Warlock Gender: Male Age: 21 Alignment: Hero
Specialisations: - Warlock-1 Powersuit Designed by the distinguished hero, Blake O'Crowley, the Warlock-1 Powersuit is developed in the same armour mold style as the original, although more equipped to be a powerhouse in combat. The stungun and cannon is central to the Warlock suit's purpose, with the energy cannon being a much more powerful object than other suits. Although not as strong as the original powersuit, the Warlock-1 is built up of materials designed to take a beating if need be. The suit comes with it's own HUD to analyse stimuli and connect to other suit users. As a result of all this load, the Warlock-1 suit is difficult to maneuver, making Esteban the slowest moving hero of the trio he operates within.
- Twin Link Esteban can send and receive a telepathic link to her twin sister Natalia. This allows Natalia to be able to see through Esteban's eyes and vice versa. The two can also connect and converse telepathically, an ability Esteban exercises regularly.
Physical Description: Esteban Vargas - Esteban stands with a fairly muscular build at 6'0, with coarse black hair cut short. He has quite sharp and chiseled features, and his eyes are a deep hazel colour. His Hispanic decent is clear from his features and complexion. When out in public, he wears a selection of cardigan t-shirt combinations, with slim blue jeans to compliment. Esteban walks with a reserved strength; a rare natural confidence that doesn't come off as snobbish or crude.
Warlock-1 Powersuit - Segmented over what resembles (but definitely is not) simple black spandex are the most powerful parts of the Warlock-1 - matte black and dark blue-accented. These segments are sharp; ideal for slashing and slicing with forearms and calves. Blades are also known to extend from the elbows, knees and fingertips of the suit.
Personality Description: Esteban tends to be a very blunt individual. He sees no reason to decorate his sentences when he can simply articulate his thoughts and feelings with no issue. He takes his responsibilities very seriously and will work to the bitter end to see them through. However, Esteban reserves a deep love and passion for numerous things; most of all his sister, Natalia.
Backstory: The birth of Esteban and Natalia Vargas is a peculiar story to tell. Their mother was originally set to have only one child. The parents had planned it that way. The doctors confirmed it. Everything was set to work just fine. But a few weeks down the line, the one foetus split into two.
The split became a local marvel across cities throughout Costa Rica. Although the family was never mentioned by name, almost everyone knew of the wonder baby that split in two. At least, it seemed to be going that way. However, a secret organisation had caught word of the baby and how close the two specimens seemed to be. The organisation swept the news stories under the rug and quickly seized the mother, making sure the birth was as healthy as possible.
When Esteban and Natalia were born, it was clear that the two were inseparable. As infancy came around the corner, the splinter group realised that the twins shared a physic link between each other. This was exactly what they needed. They took no time in training the two children up to their teen years to be the exemplar undercover operatives. When it was time to work, both Esteban and Natalia proved to be efficient workers, granting the organisation success after success for numerous years.
When the two turned nineteen, it became clear that this wasn't the life they want. They didn't know what the organisation was up to, and they wanted out. For too long they had blindly completed tasks with unspeakable consequences. Their training allowed the pair to escape quickly, and the two headed to where the chaos was thickest to escape: Heartania.
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 6:27:30 GMT
Created by Arbor Name: Kathryn Rookward Alias: Venator Gender: Female Age: 31 Alignment: Neutral (anti-hero)
Specialisations: - Blinking Venator possesses the power of rapid, very-short range teleportation. As the name suggests, she can disappear and reappear elsewhere in the blink of an eye, even through walls or out of sight, but is limited to short distances and must remain mentally clear and focused to do so. This ability is granted to her by her sacred weapon, but she can use it without having it to hand.
- The Recurve Kathryn can summon this enchanted bow, along with ammunition, to her hand at will, and can just as easily dismiss it. Possessing a remarkable range, accuracy and stopping-power, the weapon can enhance the arrows it fires to a multitude of purposes- venom, small explosions, paralysis, blinding light, flaming and electrical shots are some common examples. The wielder is an almost unmatched shot, both swift to fire and true-sighted, and even without it is a competent combatant of hand-to-hand conflict. If Recurve is broken for any reason, she must wait a short while to be able to re-summon it, and must rely on her other abilities. The bow itself is, luckily, extremely solid and resistant to blows from both sword and brute force, and takes the form of a tall black recurve bow etched with runes of arcane origin. She has a number of utility arrows, and some that can be fired after five successful hits.
Physical Description: Rookward is a tall and athletic, possessing the figure of someone who has spent years wielding a powerful bow. She doesn't have the brute size of a woman like Nariko, but is nevertheless clearly extremely fit and well maintained. Standing at a little over six feet tall, she has a presence to her that makes the unprepared somewhat unnerved. In most situations, she wears a lose set of black clothing with a light-weight bulletproof vest and a hood. Her face is covered by a full, grey, solid featureless mask that includes night-vision and a voice modulator to hide her identity and protect her face in battle. Underneath, her pale skin and grey eyes are found, along with short auburn hair that's normally tied back to keep her vision clear. She might be considered beautiful, but her face is lined with scars and is set in a continuous scowl. She carries an empty quiver that fills when the bow is summoned.
Personality Description: Rookward is a hard, cold woman who does not suffer fools lightly. Her whole demeanour displays professionalism and grim self-assurance, although she has been known to dip into dark humour. Her smiles are as rare as kind Ravagers, and even when joking she gives little sign to her intent. As fits the coolness of her character, she maintains a scrict code of honour- do not harm the innocent, and punish the evil without restraint.
Backstory: Kathryn Rookward has always been a killer. Raised in the wilderness by her mother, she was taught from a young age to fight and kill. She became an extremely capable tracker, hunter and survivor, and during her short trips into civilisation developed her abilities at blending in to normal society. For years, this is how she lived- on the outskirts of a normal existence, in a harsh and unforgiving world that made her like steel.
Why her mother chose to keep her from the rest of humanity was a question that was never asked, but the answer finally came when Kathryn was 15. Her mother, Anne Rookward, carried the Recurve, an ancient and legendary weapon the origins of which were shrouded in mystery. Only able to be bound to one person at a time, the weapon had been granted to her by her own mother as a birthright. It could only be passed on in the event of her death.
Anne only found out in the most brutal of ways what holding the weapon meant. Though few knew it existed, many of those who did coverted it's power and sort it's capture. Anne was living peacefully with two young children and a husband when the thugs came after them. Her son and husband were savagely murdered on the streets of Heartania, returning home from school, and then the killers came after her.
She fled with her infant daughter, and went into hiding. It took months of continuous fighting, fleeing and killing before she finally found the hiding spot on the other end of the world that would become her permanent home. Finally safe, she never once let down her guard, and raised her child to defend herself.
Eventually, tragically, the attackers had only been delayed. Far from thwarted, the group of men and women chasing the artifact united their combined wealth and rescources towards finishing the job they started. Once they had it, they would fight amongst themselves to claim it, but until the Recurve was theirs there was an alliance. These were powerful people, who knew secrets the world could never truly understand, and together they slowly began to seek their prey.
It took the hiring of a villain known as Stalker to, a decade and a half after the chase began, finally catch up to the Rookwards. The villain was an unparalleled hunter and a callous killer, with hundreds of murders to his name, and he led the mercenaries and criminal followers of the alliance to the hidden hideout. What followed was a protracted and savage battle, in which almost all of the hired brutes were slain and the rest scattered, leaving a beaten Anne and a triumphant Stalker alone. The mocking of the killer was, however, cut short by a shot from the returning Kathyrn, who came home from a supply run to find a dying mother and a burning childhood.
Wounded, the monster fled, leaving Kathryn to comfort her sole parent as she passed on. The final words given to the sobbing youth were binding- she would have to carry on the legacy, and carry the burden of the Recurve. Moments later, Anne Rookward was dead, and her daughter buried her and turned away, never to return.
Not for Kathryn was the flight and shelter of her mother. She would claim her revenge. Over the next five years she hunted and maimed her way through the ranks of the alliance, taking on the moniker Venator as she carried out her revenge. The constant battles culminated in the streets of the city she was born in, as she hunted and finally slew Stalker, once and for all.
After that moment, she was lost. Half a decade of revenge left little room for a plan in what to do afterwards. Eventually, still bloodthirsty and ready to kill, she became an assassin, a hired killer working contracts. Morals fell back to money as she wandered the world, sowing the misery her foes had once wrought.
It took eight years for her to find herself again, in circumstances shrouded in mystery. She does not talk of why she pulled back from murder, repenting and turning back to the task of hunting the worst of the world, but whatever the reason her goals changed. It was not money that carried her contacts- it was justice.
She was not willing or able to become a true hero. Her past was too soaked in blood, and her methods were enough to be deemed savage by good men. Torture and exortion are nothing more than tools to the Venator- a mentality that has won her few friends but a great deal of results.
Now, she returns to her home city, intent on clearing out the sickness that envelops it. The corrupt, cruel and monsterous are running amock, and it is time for Kathryn Rookward to pick her prey and bring swift and bloody punishment, in the shape of an arrow.
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 6:28:46 GMT
Created by SpacemanFromMars Name: Specimen 1 A.K.A Lucielle Alias: N/A Gender: Female Age: 19 Alignment: Neutral
Specialisations: - Entity Exoskeleton Lucielle is born with a suit of armour with cougar-like character and abilities. She posses these characteristics of the cougar, taking on the typical feline physiology along with the evolutionary advances of the cougar such as their great climbing ability, their ability to adapt easier to different enviornment(not like underwater and stuff, like weathers and climates), their great jumping ability along with their powerful swimming. This exoskeleton also makes Lucielle a lot more durable, able to tank a good few punches. Her exoskeleton also makes her slightly more stronger than the average human. This also makes her as fast as a cougar while running.
- Feline Physiology These are the abilities that come with Lucielle's exoskeleton. Due to Lucielle's exoskeleton, she comes with claws like those of cats which she utilises in fighting, she can retract these claws at any time. Like cats she is also very adept at climbing. This also means she comes with the cats natural agility. She also has amazing balance, like those of a cat, her bite is slightly stronger than those of an average human, her flexibility is very similar to that of a cats those sometimes it is hindered by her exoskeleton. With this she also comes with the cats more enhanced senses plus their night vision. Coming with the fact that cats are natural hunters, and the cougar, she comes with her predator instincts.
Physical Description: She has golden, layered hair double braided to reveal a round, elegant face. Her eyes are large, and blue. From below her navel, in a v like shape going up to her neck her skin is mostly exposed, everything surrounding that area is like a hard, shell like skin. From below her waist only a small bit of her skin is exposed, the rest of it is usually covered. The shell does warp around her muscles. She also has cat-like ears where her normal ears would be. Some of the shell have clumps of fur, which is almost gold.
Personality Description: Lucielle is extremely determined, any goal she sets her sights on she is determined to grab that goal by any means she can. This also makes her very cunning. Lucielle is brave, she's ready to face any kind of danger or any kind of pain. She's not afraid to strike back, whenever someone says something about her she's not hesitant to return the comment. But Lucielle also has her more laid back attitude, being by herself lets her unwind and do what she wants to. She doesn't hesitate to make a lot of her actions. Unless it's a fight which needs to be carefully planned out she usually thinks on her feet and makes calculated decisions quickly. Also, killing to her doesn't mean a whole deal. She won't kill outright unless provoked in some manner, and knows who not to kill but killing someone doesn't have any effect on her. Backstory: Log 1(Beginning stage): Work on Specimen 1 has already begun and the early stages are already display phenominal results. This experiment has set me back quite a bit and when it's over I'm sure that we'll have created the perfect creature.
Log 74: (1 years later AB) We have just leaped greatly! For a while now it has been of extremely difficult, but we've hit a breakthrough. The specimen has shown actual brain function, it's a miracle now. The exoskeleton has already begun to grow at increasing speeds, it won't be long before the creature's exoskeleton is finished.
Log 391(6 years later AB): He almost found the experiment today but luckily I managed to steer him from the it. But we've been making lots of breakthroughs lately, progress is going well.
Log 735(4 years AB): We've begun field testing her skills and strengths. Due to the cat DNA we attatched onto her she has grown to be very adept at typical cat like skills. Put through the trials she displayed extremely well results. We'll put her back in the sleeper cell.
Log 1472 (7 years AB): We've put her through them again. Her skills have improved! She's gotten a lot better with natural abilities, showing more skills than before. It's been amazing working on this project. He's almost found this project too many times.
Log 1501(2 years later AB): I'll plan to put her through more of her paces today, Keeping her in the cell for prolonged periods she might be getting immune to the it. But[Log End].
Other: Due to her great jumping ability, this gives her powerful legs which she can also utilize in a fight.
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 6:31:00 GMT
Created by Newspaper Swatting Queen Name: Hatty Bellcrest Alias: Incognita Gender: Female Age: 22 Alignment: Hero
Specialisations: - Shapeshifter – human The same ability as Blackbird, but Hatty uses it quite differently; being able to shape her body similarly to other human beings and change defining traits like skin, hair and eye colour, it’s very useful for cases where she have to go undercover/can’t afford to be recognized. She can also shapeshift into other people from pictures, but only if the picture is sufficient enough; i.e. needs a detailed picture of the whole body. The process is somewhat painful and can take all from a couple of seconds to half an hour, depending how drastic the transformation is.
- Uncontrolled Reflexes Hatty’s body reacts before her consciousness is even aware of incoming objects/possible threats that could harm her, be it by ducking out of the way or quickly evading and striking back. This would be very handy in a hand-to-hand fight if she actually knew any martial arts, but now it mostly causes embarrassing situations whenever her body thinks it’s in danger. Whenever Hatty isn’t seated in front of a camera, out of harm’s way, she constantly tries to suppress this ability.
Physical Description: Hatty has long locks of red soft hair and a charming smile to match. She’s 5’9’’ tall and prefers to wear plain classic women’s shirts and a pair of high quality trousers to match. She always wears her lucky bracelet, one of the few distinguishable traits that sticks with her (I'll elaborate later).
Personality Description: Hatty is pretty tough and ambitious. When she gets on a case there is no force that can stop her from bringing the truth into the light; despite this slightly ruthless and sometimes insensitive side of her she cares for the people around her and those who come to her for help.
Backstory: Hatty had an alright childhood; raised in the Capital by her hardworking parents, she witnessed the differences between rich and poor up close. An ever growing thirst for justice and balance in the world pushed her into journalism in the hopes of making a difference, when she quickly found herself with more than enough cases to handle (which caused her to investigate cases privately at her time off work). She quickly climbed the career ladder with her looks, wits and eye for tomorrow’s news, but got transferred to Heartania when a case she reported went horribly wrong. As admirable (and boring) as it might sound, Hatty’s life now revolves around her work and helping out people in need. Though she was recently ‘promoted’ to become a news anchor she still carries out her former tasks as a reporter with no intentions of giving up her part-time hobby: going undercover to help people solve everyday mysteries (aka poking her nose in other peoples’ business). She has, up until now, told the people showing up on her doorstep looking for their loved ones to trust the police after consoling them as best she could. But after the recent events, Heartania’s reduced police force being buried in work and the sudden gain of her new (dis)ability, she has decided to pull every string she can find to get to the bottom of her (possibly) biggest scoop yet.
Other: The main purpose for this char is to give the other characters easier overview of the city’s event during the day. Send me a pm if you want anything to appear on the big screen! ^^
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 6:31:56 GMT
Created by Newspaper Swatting Queen Name: Leona Fowler Alias: Midnight Illusion Gender: Female Age: 25 Alignment: Neutral
Specialisations: - Mental Projection Leona can project her thoughts and consciousness into reality. Basically they show as illusions/holograms that come to life for all to see, but if she focuses they can gain physical attributes; i.e. can knock things over, if she imagines a creature it will wince at pain/disappear into a mist when injured/react accordingly to the situation, etc. The downside to this is that she needs to be completely focused; thus she's unable to move. In some cases the pain/damage inflicted on the mental creature will be projected back onto her, either causing splitting headaches/creating physical damage if the damage inflicted on the creature exceeds a certain level.
- Telepathy Though Leona prefers to use this ability to simply skim through surface thoughts of the people surrounding her, she mainly uses this ability to avoid/counter her opponent’s attacks before they make them (when in a fight). If she doesn’t get enough rest this ability has a tendency to pick up surface thoughts from people in the surrounding area, creating a cacophony of voices in her brain, as she is not able to block their thoughts out of her head.
Physical Description: Short, black, unruly hair and a pair of eyes that is hidden underneath an indigo mask covering her entire face. Her body is hidden underneath a black hooded cape, only leaving the mask exposed for the others to see, she stands 5’6” with a slightly hunched back which leaves the impression of a neglected unfit woman on whoever lays eyes on her. Luckily for Leona this serves as an advantage when foes underestimate her, giving her the time and opportunity she needs to gain the upper hand.
Personality Description: Leona is determined, stubborn and a bit of a loner. She balances on the verge of becoming a hero by her will to do good but her morals and the lengths she will go to do so is way past the moral line the heroes draw. With that said she is hesitant to do anything that can’t be undone and is clever enough to recognize trouble when she sees it.
Backstory: Whoever Leona was before the night she was attacked by MM’s droids, doesn’t matter anymore. What she turned into, however, has consumed her the past week- a ghost, hunting in the shadows in for the evil behind the abductions in Heartania. Now her eyes are fixed upon the Citadel, determined to warn Heartania’s current ruler of the threat hiding underneath their very feet. Hopefully he would listen to her.
Other: Plays the piano and is a great fan of rock.
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 6:32:59 GMT
Created by Jaminx Name: Ali Severells Alias: Sanator Hippocratia Gender: Female Age: 51 Alignment: Hero
Specialisations: - Exchange Can swap the health of one person for another by moving the injuries or disease onto them. Must be done via touching both and cannot be used to revive the dead.
- Rebind Small gaps can be sealed again by her touch whether flesh, fabric or other physical materials.
Physical Description: Just over five feet tall with a reasonably trim figure she walks with a cane decorated with twisting snakes her white hair tied back in a tight bun. She wears sensible flat shoes and simple shirts with cardigans often in shades of green that sometimes match her eyes.
Her skin retains a slight summer glow inherited from her mother's ancestry she has aged well but there is still age evident from a few blotches and the heavy crows feet on her face.
In her younger days she wore a sparkly gold sequin mask, a tight fitting nurse outfit, high heels and with a massive belt full of medical supplies. Looking back on it she finds it absurd and sticks to normal day wear and a small back pack with first aid a blanket and water in it.
Personality Description: Most see her as rather serene as she tries to never have a truly harsh word with people but is honest and direct in how she approaches life's problems. Unafraid of tough choices as she has made plenty herself in the past she makes a strong mentor for younger heroes and children alike as she sees both the same way.
Backstory: Originally part of one of the older hero teams, she was the group combat medic not often fighting but on hand for all the damage that gets dished out around such fights. Her sweet demeanour never changed but she became jaded of having the work she did undone again and again.
After a particularly morally challenging moment that led her to choose between a friend and a victim she retired to live a quiet enough life in a more suburban area of the city. She helped raise her nieces and nephews all now fledged off into the world.
A lick of curiosity has tugged her back into the city to see what the hell this new generation is trying to wreck upon the world and whether as before she can assist a balance.
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 6:51:04 GMT
Created by MikeHyphenPlays Name: Max Decon Alias: Multiplex Gender: Male Age: 28 Alignment: Villain
Specialisations: - Multiply has the ability to multiply him self a number of time making exact copies of himself, also able to communicate psychically with the copies telling them what to do, when he brings them all to him and fuses with them he learns every thing they've, when he duplicates his intelligent is spread out i.e. one will know how to pick a lock and the other will know how to cook a lasagna, all know how to walk and talk and shoot a gun but some will know how to shoot other more complicated guns rather than others, he has a limit of how many duplicates he can make which goes up to 20
Physical Description: Max is of average build, 6'2 has light brown hair wares a baseball tee with green and white stripes down the middle on the back and sleeve is the number 00 which changes on the duplicates, ripped jeans with arm boots
Personality Description: Max is an arrogant person who believes he can do anything as long as he make enough copies, smart man who knows how to make sure the original is not in the area, strategist always has a plan to get out of sticky situations, very self centered as he only relies on himself to pull off the best jobs
Backstory: Max was born along with his twin brother Alan but as he grew up he was in trouble alot for misbehaving, when he was in school he learned that he could duplicate himself but in low numbers he could only pull out 2 at the time but it was enough as he want to learn as much as he could, so he put him self forward into many after school clubs and learned as much as he could bettering his brain and his physical body at the same time, years later well into his teens he moved on to robbing shops, cafes and banks all at the same time and if he got caught he made sure it was one of the copies rather than original, being a mastermind of crime he set his sights on doing something big in Heartaina
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 6:52:33 GMT
Created by DendoNekoName: Aaron Matsuda (Though everyone knows him by his alias, not his name. So it puts him on edge when someone uses his real name. Alias: Ronin Gender: Male Age: 24 Alignment: Neutral Specialisations: I don't know if they all count as separate specializations, but all of his gear is sorta special, so here we go. - "Ronin" gearHis Ronin gear is all of his equipment. This includes his sword, helmet, street bike, and grappling hook. The helmet actually has a thin layer of kevlar inside of it, as well as multiple vision modes, the sword can be electrified, the street bike can be remotely controlled, and the grappling hook is.. A grappling hook. - Martial Arts + ParkourThis is exactly what it says, except that he uses parkour in the martial arts. Included in his Martial Arts is the mastery of the katana. Physical Description: Without his helmet (Which, although it looks like an average street biker helmet, is not), he seems to be of Japanese decent. He has a angular face, and green eyes. His hair, much like my other character's Jax, is styled into a fauxhawk when he isn't wearing his helmet. His hair is also jet black. He has a somewhat frame, but it's often hidden underneath a black leather jacket and white v-neck t-shirt. He wears a pair of dark black jeans, and a pair of older Nikes, with a yellow Nike logo. His helmet is matte black, with a dark visor, dark enough to where you can't see his face from the outside. (On the inside, he has a HuD, showing him where he has been hit, his heart rate, and other various things. Though he doesn't speak often with the helmet on, when he does it's usually with a voice modulator. His helmet can turn into a civilian mode, which give the helmet a yellow stripe down the middle, and turns the voice modulator off. Bike description: His bike looks like this: ( His bike) , however it has a yellow stripe on the side, going up towards the seat. This stripe is usually not visible when he's in his "Ronin Mode", and is replaced with a black piece of armor. Personality Description: Ronin is very determined, often not caring who gets in the way of his goal (Which will be below), killing with little mercy. Though he usually would fight for the right cause, he doesn't much care about it this time. He's noble, and usually after killing someone but being injured by them in the fight, will say in Japanese. "You were a worthy challenge, I wish you well in the afterlife." He often just says that after finishing a fight in general, yet instead of "I wish you well in the afterlife" he says "I wish you well in life.". He won't refuse a challenge, and if defeated, he will give the winner, either A. The opportunity to finish him off, or B. Offer them his sword, or C. Offer them his work for free. If they refuse all options, he carries on with life like it didn't happen. Other then that, he's often silent while wearing the helmet. Backstory: Born in Kyoto, Japan from an American father and a Japanese mother, life was good, even when at the age of 13 he had to move to the U.S due to his father getting a job there. Life was fine still, until at the age of 17, his father was killed while on the job, after witnessing the mass murder of the rest of the engineers. These murders were committed by an organized crime ring, whose name is unknown. He was killed after begging them to let him live and saying he wont tell anyone. They were afterdata at the place they worked and could have no witnesses. The other survivor, whose name is Alexander Jones, hid among the bodies and acted dead, coming to Ronin's house, and telling his mother the bad news. After the funeral, he swore vengeance upon the men, and Alex told him that if he ever need anything, to just ask. At the age of 22 while in college and visiting home, he decided it was time to do something. Though he had already begun this 'something', by training in the arts of Karate, Kung Fu, and Tai Kwan Do, as well as parkour. While training, he mastered the katana. While back in his home town, he talked to Jones, and told him he needed some things made, which after a year of work, produced the S-13 Helmet, the V-3 Blade, the R-33 Street Bike, and the Grappling Hook. He found a member of the crime ring in his own hometown, and interrogated him, being told to look in Heartania. So he did, and after a year of killing, interrogating, and assassinating, he both earned the name Ronin, and tracked down the actual crime ring. He doesn't care what gets in his way now, hero, villain, or anything else. He will have his revenge.
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 6:53:49 GMT
Created by EpicBuffalo Name: Riley Walker Alias: Ryder/Dingo Age: 30 Alignment: Villain
Specialisations: - Digging Riley is able to dig through concrete and earth like a knife through warm butter, able to quickly dive in and out of the ground using momentum.
- Climbing Riley has the ability to climb surfaces with ease.
Personality Description: What Riley wants, Riley gets. At least thats how he sees it. A sheltered and spoiled background has made Riley into a self loving person who can only really be described as a bit of a prick. He thinks he is best, and will not often go against his beliefs. Although he does care for his friends and enemies alike, he'd have nothing to do if people wouldn't to try to control his mischief. He never really does any extended harm, but enjoys making people's lives a hassle.
Physical Description: Dark, messy red hair, topped with a leather outback style hat. An average build. He wears a desert scarf around his neck and an orange mask around the top half of his face. He is physically fit, yet not too muscled. Riley wears dusty jeans, boots and a patterned poncho. He keeps his identity unknown, however sharp green eyes lie under the mask. He is the original creator of the Ryder personality and hopes for the identity to be passed down through the years. Raised in Australia, he holds a thick accent. Weapons wise, he carries two revolvers as well as his claws which can be used to swipe. Bandages around his knuckles.
Backstory: As a child, Riley was an extremely sheltered only child who was spoiled rotten. He had never been the rich type, although his family have been recognised for substantial wealth. He would always get his own way, using the deceitful "Worst Parents Ever" technique to manipulate his parents. He went through his school years in this lifestyle, draining his parents money whilst he was blissfully unaware of their situation. Come university years, his parents only just managed to afford to send their unaware child to America whilst they're wallets withered away.
In university, Riley had adopted the nickname Dingo which he still refers himself as, although in seriousness, he uses the alias of Ryder. During these years he also discovered his power. He is able to extend and retract sharp claws from his knuckles. Since the claws pierce his skin each time he uses them, Riley needs some time to be able to use his hands properly again, however over time has has gotten used to the pain, so they are not too bothersome on him afterwards. Knowing the extent of mischief he could cause with these was too tempting for him to resist, and so began his life of petty crime. Although he yearns for more something newsworthy.
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 6:55:10 GMT
Created by SpacemanFromMars Name: Humbert Augustine Alias: Gender: Male Age: 51 Alignment: Villain
Specialisations: - DNA Manipulation Humbert Augustine contains the almost god-like power of DNA Manipulation. In order to use his power he must have a capable specimen(s) and a space of time. Using this he can splice the genes of his specimen, he can also manipulate the cells of his specimen along with their evolution. He can also mutate his specimen along with manipulating certain traits. He never creates more than three specimens.
- Supernatural Intelligence Humbert Augustine is a vastly intelligent man, His intellect reaching levels beyong that of any human being. This makes him extremely gifted in the field of science and engineering.
Physical Description: Humbert Augustine has short, afro-like graying hair. His skin is leathery, slowly the affects of aging have started to make him slightly wrinkle. He's rather stout, standing at 5ft 4inches. His eyes are a dark blue, his nose short and point. He walks with a slight hunch.
Personality Description: Humbert Augustine is a hard to read man. Though he cares very much for his family and those he loves he shows very little value for other peoples lives. His remorseless tampering with human lives, such as his specimens, show how little value for their lives. Though he limits himself to only three specimens he happily tampers with other humans lives, messing them around just to see what he can create.
Backstory: Born in a bustling german city Humbert Augustine was gifted with a highly-intelligent mind. He was amazing, to say the least, from a young age he was able to outsmart the greatest of scientists with just a day in the library. His ability to adapt and change with his mind was outstanding. And at the age of 10 he was praised as one of the greatest minds to ever exist. But Humbert asked that all that be kept secret, not revealed to people in the outside world. For, as he percieved it, his mind would be abused by people who wanted to use it for other means.
Humbert felt no need to try and take over great scientists like Stephen Hawking or the likes as he felt it would be no benefit to him. It would only give him fame and that was one thing he did not want. It was at the age of 20 he met his wife, Eva. They had met together at a research institution. Humbert was incredibly fascinated with Genetics, especially Genetic Mutations and Engineering. This research institution was hailed as one of the best in the entire world, and when Humbert revealed his amazing brilliance they quickly let him in. It was, at first, a purely platonic relationship as they worked in a lab together. But after a few coffee brakes and casual flirting (over about five years) they began to date one another. It wasn't long until they were together, then married. They were only married at the age of 27. This institude was in Heartania, and in Heartania he met Alf Jones accompanied by his alter ego Argent Mind. It was possible, that Eva was the first female that he had ever truly fallen head over heels for. It was around the time of marriage, Humberts fascination of both Genetics and Robotics came into fruition. His first work, Specimen 01 was approved by the institute under the guise it was something completely different. He, of course, worked on it for the first couple of years until it grew to a stage where she was complete in her form. Around that time his son Ripley was born, and his wife passed away. This delt a blow to him, but he kept working in Eva's memory. Instead of him directly taking care of Lucielle, the robot he created did, the anamatronic that was made to take care of her, put tests on her and such. Every time she was taken out of the chamber and tested on, The robot would write everything abotu her. And so, through these, Humbert saw her as his own daughter in a way but also she resembled Eva. While the robot worked with Specimen 1 Humbert was working on Ripley. Ripley, named after the character from the movie Alien, was the second specimen that was toyed with by Humbert. Though he didn't make Ripley look like Specimen 1, he gave him one of his current powers. He collected data, and with lots of money left over from grants he made Ripleys training grounds. Then his sound powers emerged, which made Humbert add more to the courses. He collected the data on the sound from some other heroes and many different things on sound itself. But, when Ripley reached the age of 15, that's when the men in black came. These men in black were of course snoopers, people who wanted to take a look at all the fuss. Humbert didn't care for these people and quickly sent them off, along with Ripley himself. He wanted to see how Ripley would fare, compared to his older sister.
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 6:56:16 GMT
Created by Adam Name: Alice Drake Alias: Scarlet Gender: F Age: 19 Alignment: Neutral (anti-villain)
Specialisations: - Supernatural Agility Scarlet is supernaturally gifted with lightning fast reflexes, reaction times and movement as well as stellar acrobatic skills.
- Sword / Combat Proficiency Through her agility combat came naturally to Scarlet. Finding the gun uncivilised; she instead took to the sword. Through quick, intricate motions Scarlet is a skilled swordswoman, much more specialised and intricate than her brother.
Physical Description: 5'7". Scarlet has a comfortable but confident posture. With her dark, black hair tied in a ponytail by a red band Scarlet wears what is essentially Crimson's outfit; black, armoured trousers - not too dissimilar in appearance to canvas jeans - with a dark grey armoured top featuring two diagonal red slashes emblazoned on the front to form a stylised 'S'. She also wears matching grey gauntlets and gloves and then has a dark red, leather biker jacket similar to Crimson's over it all.
Personality Description: Scarlet is cold, twisted, scary and unpredictable with an intimidating air that exceeds her years. Contrasting Crimson's stoic and composed nature, Scarlet is explosive and loud. Contrasting Crimson's lack of trust is her equally untrusting but exploitative nature.
Backstory: Alice's father; John - under his heroic alter ego of Red Fire - died to Pain and Grief's schemes three years before her birth along with the latter villain. It was then that Cold Steel; John's partner and family friend; David Bates decided against executing the surviving psychopath, handing him over to the place.
Ten years later, at age 7 she would have no idea that her 14 year old brother had begun training to become a hero. However when she was 12 disaster struck as the surviving psychopath involved in her father's death; Pain, escaped captivity leading a charge of chaos across the city. That same night, Cold Steel and Red Wonder were spread too thin to prevent Pain from paying a personal visit to the Drake home with his goons.
Pain came in, stabbed Alice's mother; Nora in the living room before venturing upstairs. Pain shot her oldest brother; Damian through the heart in his bedroom and then entered the girls' room. Alice and her 8 year-old sister Kay hid the best they could in their shared bedroom but her sister was unfortunately found and stabbed. Pain left the room, but Alice listened carefully as she heard the other men trampling through the front door. Surely they would find her.
And so Alice recalled what she had learned at school; in the event of a school shooting students were advised to cover themselves in blood and disguise themselves among the dead. Kay was too small; she wouldn't do, but at 22 Damian would be more than big enough. Actually purely on primal instinct, Alice left her sister with a heavy heart and heaved Damian's body over her, crying as she was covered in his blood. She would survive this but this specific moment would torment her most nights in the future. It was then, under his brother's body that something happened; something changed. Alice believed that this was when her supernatural agility activated, as she also passed out.
Later, Tommy would return to find his house and family torn apart. Heartbroken, he was too disgusted and angry to pay close attention and - after paying his respects - stormed off to avenge his family that he believed were completely dead.
But unbeknownst to Tommy, Alice would later awake and scurry away from the site before the police arrived. Wandering the streets she was eventually found and taken in by a kind man. He would show her care and encouraged her to train and develop her abilities. This was until Alice uncovered his secret; that he was putting together an army of essentially lobotomised young supers with no parental ties. She escaped and return to life on the streets but with a new-found appreciation for violence.
It was here that she would begin to hear stories of the hitman in red, and - impressed by his guile and ruthlessness - began her own career of contract killing and as a mercenary; taking any contract but relishing every chance she got to squeeze the life out of villains and psychopaths like those she'd had history with. Inspired by the ruthless killer, Alice would don an outfit inspired by his and would go by a name both respecting his red theme and honouring the city that had made her; Scarlet.
This was until Crimson entered the public eye after leaving his contract killing profession and becoming a vigilante in Heartania. Alice had - for a while - been keeping track of the red-themed hitman's actions and fantasised that he could be her brother but it wasn't until photos began to surface of him after he left the Capital Stadium carrying Snowflake that she could be sure.
Too messed up to ever want to reveal herself to him, Alice watched Tommy from afar, emulating his actions and imitating his style in what she referred to as a homage but was unconsciously a cry for attention. But now she had something to do other than plot and execute acts of violence.
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 6:57:48 GMT
Created by SpacemanFromMars Name: Caeoimhin Oren Vermillion Alias: N/A Gender: Male Age: 17? Alignment: Villain
Specialisations: - Nature Channelling Nature Channelling is an ability used by certain users that allows them to project and manipulate mystical, arcane energy.
People with this ability can channel nature through their body and project it in a concentrated and powerful blast of light which seems to manifest as magical energy but doing a spell like this requires ample volumes of light and enough time to absorb this light. But, smaller bolts of light are less powerful and require less volumes of light to use.
A very basic use of this power is to harden things with magic, make them as strong as the earth. This power has been displayed to contain supernatural effects, such as breaking illusion and reversing spells. Another spell in this is that he can heal mental damage.
Also he can utilize this to create a psychic shield, blocking people from entering his mind. With this magic he can summon creatures of natures, only one at a time, he has to channel large amounts of magik through his body to create greater creatures.
To conceal his true form Oren often uses slight illusion spells over himself, like a glamour, to make his appearance seem less beastly.
This power is described as nature itself, This is a core part of his magic. Each part of nature can affect how his magik is used, depending on his environment his magic works differently. In an area with lots of fog then he can create illusions, harmless ones that only affect the mind. With this, he can also manipulate nature to do his bidding but not outright change the way nature works. He can also cast numerous spells tied to the magic of nature.
- Paper Manipulation Oren can create, manipulate and otherwise shape paper and/or paper-like substances, such as papyrus and parchment. He can use this in a fighting form, making different shapes out of the paper to be able to cut the skin.
Physical Description: Oren, in his human looks, looks rather natural apart from his height. He's pale, with curly hair falling over his green eyes. He only stands around 4ft 11inches, which makes him appear more child-like in demeanour. But, In his true form he looks different. Protruding from his forehead are horns, a coloured mix of black and green they have a spiral pattern to them, the horns do not go forward, instead they twist around his forehead with the pointy bits above his ears. His skin loses its pale complexion and instead goes dark green, his eyes shimmer gold. His increases in height, but not by much as Faeries are still smaller than average humans, and grows up to about 5ft 2 inches. His teeth become slightly sharper, lips almost fading in with his skin. His skin has lighter patterns of green on it. From his back, long elegant wings come forth. These wings are a dark green,with spirals of lighter green on them. These wings are almost transparent, with a slight glimmer to them.
Personality Description: From what you can see on the outside, Oren is a very mischievous person. He likes, even if it's the simplest thing, cause a little mischief. But, Oren can sometimes be a little cruel with his mischief, often going to point we he whispers to people and makes them go a little crazy. But on the inside he's more driven, If anyone pisses him off he can just snap. He has a lot of care for the forest of course. He's always fine with not taking the lead, and instead sitting in the back and causing a little bit of mayhem. He's a tad lazy as well. He's also an alcoholic. Oren also likes to joke about, Often being a bit flirtatious in his jokes.
Backstory: Oren isn't human. Oren was crafted from the fragments of a different realm, and sent to the human realm. He was tasked with the mission to get rid of a bunch of humans who had popped up with supernatural powers.
When Oren arrived at the human realm he was very dazed. He would up finding himself stumbling into a bar where a women who was absolutely drenched in blood decided to hand him a bottle of alcohol and of course he took it. At that moment, he decided, that he would take that woman to be his . So, Even after she was incarcerated, he spoke to her with small pieces of paper he sent through the window or anyway he could.
Eventually, He got her out. And the two, remembering his own mission decided to head out and further investigate the humans and this world.
Other: His true appearance looks like this due to the fragments, they affected his body to a point where his true form no longer looks human.
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 6:58:52 GMT
Created by Jaminx Name: Sienna Waters Alias: Bloodstream Gender: Female Age: 23 Alignment: Villain
Specialisations: - Acid Blood Their blood is highly corrosive when in contact with most surfaces melting through skin or metals easily. This effect wears off rapidly once it has been expelled from their body.
- Specific Regeneration Though wounds do not heal quicker they cannot die from blood loss as they create blood as quickly as they lose it. This regeneration also leads to slightly stronger than normal human strength as they can continue through damage that would cripple average humans but does not mean a lethal blow will not kill them.
Physical Description: At only five foot with black hair cut short with a fringe, hazel eyes and a pearly white smile you most often catch Sienna in a white tank top spattered with stains, flats and black shorts as well as her visible skin sporting bandages and scars.
Personality Description: Sienna is erratic at times as they fight constant pain, delusions and mild auditory hallucinations. This leaves her edgy and likely to lash out over even the smallest seeming action but the degree of anger is a calculation on their part. They are obsessed with being in control of their own life and whenever people try to take it away their reaction is often deadly.
Back story: Sienna felt their life was on the good track, friends they liked, a tiny but liveable flat and her graduate job designing high tech computer systems for banks and wealthy businesses was getting more interesting by the week. That was until they caught the co-workers stealing their ideas and attempting to get her fired from the company. Something snapped, within minutes they had killed all of them, blood pooling around her feet she ripped the plans page by page into the fire before heading to the nearest bar to drown in as many spirits as possible.
The police found her later that night, not hard considering the blood coating. In an act of frivolity she handed the half a bottle of single malt whiskey to a random guy who looked like he needed it.
She was swiftly convicted and sentenced to lethal injection. In solitude Sienna cut ties from everyone only communicating via strange notes to someone called Oren. Her new friend was just the same side of angry and witty as her, letting the time while away.
Under the needle her new friend came to their aid somehow and as the pain arced through her veins something changed. They weren't dead but voices were screaming at them as they tugged the needles out along with the restraints. Blood boiling they melted their way out of the prison supported by Oren.
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 7:02:19 GMT
Created by SpacemanFromMars Name: Jennifer Cornwall Alias: Gender: Female Age: 20 Alignment: Neutral
Specialisations: - Flash Step Jennifer can perform a burst of speed that allows the user to move so fast it appears as if they have teleported, She can sustain only short dashes. She can manuever at this high speed accurately but it doesn't cause much shock or disturbance to the surface she is currently on.
- Phasing Jennifer is able to move through objects and ignore most physical effects in their way, exact means how this is done by moving her own particles move between other . Jennifer is able to ignore most attacks, physical dangers and gravity.
Physical Description: Jennifer stand at about 5ft 5 inches tall. Her skin is fair, plump and healthy like a peach. She has green eyes sat apon an oval face.Her hair is long and red. Her mouth is slim, sitting firmly below a slightly upturned nose. Her casual outfit is a blue tank top with blue jeans and white sneakers. She sometimes wears her hair back in a pony tail. But on jobs she wears a special type of uniform. Her uniform is a black turtle neck. She wears black jeans with a holster on the left side of them. She wears black combat gloves with a small symbol of a bird on the back of it. She also wears her hair up in pony tail. The bottom half of her face is covered with a bandana with the symbol of a bird on it, along with this she wears special glasses which are pure black but she can easily see out of them. Her boots are big black combat boots.
Personality Description: Jennifer is quick and panicky most of the time. If she's ever in a dangerous situation she makes sure to get out of there as fast as possible. Due to her panicky nature this makes her extremely cautious of any situation, which often gets her dragged around a lot. And this panicky nature extends to almost anything she does and is easily worked up. Jennifer also fidgets alot and has her own personal fidgeting tool which helps her calm down in moments of extreme anxiety. She can mostly retain a calm persona but inside she's often thinking about tons of things and turning herself into a massive worry wort. Sometimes she can turn her mind off and focus on her job. But, if she's by herself with little external stimuli she can calm herself down and enter a state where she's extremely calm.
She's very sympathetic though, she can easily feel sympathy with other people and can sometimes empathise with these people. But not always. She can be compassionate but mostly shows a neutral attitude to people and sometimes an almost emotionless one.
When she's really pissed of, which takes a lot of time to do since she isn't easy to anger at all she can go a little crazy on you.
Backstory: Jennifer was never a normal kid, or ever had a normal childhood. When she was only young, maybe about five she first discovered her phasing ability which then followed her flash steps. This was when they came. Her parents easily complied, they didn't seemed phased by this at all. She cried a lot that night.
She can't remember what turned her into this worry wort. Maybe it was just her parents. But some of it was probably to do with her training. She was often threatened with great deals of physical pain, sometimes if she done something wrong she'd be left in a dark room for hours on end with absolutely nothing to do. That's when she cried a lot. She never really did toughen up like some of the others but she did excel at the tests. Most of these tests would be held in a room suspended above a massive chasm so that she didn't phase out of the room. Most of these tests would be dodging bullets, dodging other projectiles and seeing how thick of an object she could phase through. As she got older less and less kids would show up. Each of them had different powers and of course could do different things. Sometimes if they tried to escape she'd see horrible sights of these kids getting punished. They taught her how to fight basic in a few different styles,how to disarm people, how to knock people out and how to shoot a handgun.
It was about 18 they put her out on an actual mission. It wasn't anything too big, just to infiltrate and take out a corporate head. The mission went well, she was quick and successful at her job but when she came out of it she broke down completely. She took a day or two off after that. For about two years they sent her out on different missions, with one only happening every 3 months. None of these were too big but they were always ones that tested her greatly on her ability. As of right now, she's been deployed in Heartania and has been told to await further instructions so as of now she leads a semi-normal life.
Other: Often times she'll help out people in a crisis, which was stated in her brief.
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That's clamtastic!
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Post by VirtueNco on Aug 27, 2016 7:03:35 GMT
Created by LHudson Name: Francesca Michelle Paige Alias: The Don of San Cenestra Gender: Female Age: 20 Alignment: Villain
Specialisations: - Illusiveness Despite running a success and large crime family, Don Cenestra seems to stay hidden through her wit and her calculative behaviour. She takes out average jobs in shops, bars, or in the public sector in order to keep the police and her enemies in the dark. This has allowed her to be successful at disguising herself without actually changing her face or outfit. To the world, she is a normal, boring, regular civilian.
- The Family Francesca left the majority of her crime family in San Cenestra, though she did bring a contingent of them with her to Heartania. These people are hardened and loyal to their commander, to the point that police interrogation and torture won't make them scream. The majority of them are former homeless people of the great gambling city, meaning that they owe their entire life to their leader.
Physical Description: Francesca is an average build with nothing standing out in terms of appeal or physical scarring, allowing her to blend with the crowd much easier. Her hair has been dyed dark brown recently, in an attempt to cover up her affiliation with her brother.
Personality Description: Francesca is a psychotic and cold female, never afraid to change from being calm to a violent psychopath at the drop of the hat. She has a strong sense of family loyalty, often having their back during any situation, whether t be social or business reasons. She does respect family wishes if they don't want her involved, which sometimes doesn't stop her from secretly being involved. Regardless, even with her medication, her mind screams for violence in an exciting and dangerous way, something she conducts every now-and-then to satisfy the craving
Backstory: He wasn't around that much. For as long as I've been alive he's spent at least 90% of his time doing his job and coming back to make things up. I suppose the life we both chose seemed to be destined to keep each other apart. My choice was to go one way and his choice was to go the other, both on the job and moral scale. He went international and I kept it domestic. The twenty plus years didn't impact both our sibling rivalry and sibling love. We are, after all, family, and nothing will change that. He taught me how not to get caught and it was because of him that I was to make use of Downtown San Cenestra for our benefit. He also supplied me with what I needed to keep my head on, because I wasn't exactly...right. It was him that kept me focused, putting me in a routine that was effective. I'm a hard working individual, able to bring the best out of people despite being mostly in his shadow.
So when I got the news of his passing, two things happened. Grief, a horrible horrible feeling, and the second was that I forgot to take my meds. Oh everyone was afraid, I made a mess of the place. I think I had to pay off a couple more cops than usual to keep the families and the authorities off my back. Eventually, I took my meds, and was able to calm down, but the grief stayed. It left a hole inside me, and I need some closure.
So here's the thing Miss Blythe, I am coming for you, and someone has to pay for the act did towards my brother, because our family never forgets.
Other: The villain is a small scale crime family in the city, not bent on taking over the city, although it won't stop them from demanding protection money. The family is based on pre 1940's mafias.
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